Hades

Hades

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Arthur Morrigan 2020 年 11 月 1 日 下午 6:10
Elysium doesn't seem fun to play through at all.
Every single enemy there feels like an agonizing damage sponge to put up with, and the entire time you're dodging butterflies filling the entire screen. Really not a fan of how enemies are allowed to just attack from off screen, either.
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目前顯示第 16-30 則留言,共 32
Zarg 2020 年 11 月 2 日 上午 10:28 
引用自 Blackdeth
引用自 LasombraDemon
This honestly led me to uninstalling and giving a bad review. This game expects you to die enough times so as to be able to let you get through? That's bad game design.

Also, most gameplay gets boring as hell very quickly.

So your saying if you didn't have to die at all to get through that would be good game design? Sounds like a mobile game design to me. Everyone wins? No difficulty? Nah that's bad game design.

Also I find it slightly amusing you claim this game is repetitive and yet you have 300 hours into slay the spire. Which is an amazing game but far more repetitive then Hades.


I agree, Slay the Spire is much more repetitive than Hades. I have more hours in Hades than Slay the Spire and I'm not done with Hades yet. Dying to get stronger is pretty much the definition of the Rogue-like genre so I'm not sure how you purchased Hades expecting anything else.
Arthur Morrigan 2020 年 11 月 2 日 上午 11:53 
引用自 SypherZent
If they dumbed down Elysium, the game would probably be boring. The challenge of this stage makes it entertaining as it's like a test for your build up to that point
My problem with Elysium is less that it's a challenge and more that the ways it's a challenge are just kind of tedious and irritating.
Zarg 2020 年 11 月 2 日 下午 12:11 
引用自 buddha loves you
引用自 SypherZent
If they dumbed down Elysium, the game would probably be boring. The challenge of this stage makes it entertaining as it's like a test for your build up to that point
My problem with Elysium is less that it's a challenge and more that the ways it's a challenge are just kind of tedious and irritating.

I won't deny it. It is irritating having to deal with a shieldbearer blocking things that probably shouldn't be blockable, like exploding arrows. I don't think the devs would be changing monsters at this stage since the game is not in Early Access anymore. :(
letir 2020 年 11 月 2 日 下午 12:14 
引用自 buddha loves you
My problem with Elysium is less that it's a challenge and more that the ways it's a challenge are just kind of tedious and irritating.
Most of enemies in the Elysium exist to prepare you for the boss battle. They have distinct patterns and counters, and you expected to learn them on practice. Once you get method down, they will become much less of the problem.

Arenas also give you plenty of room to dodge, cover from ranged enemies and predictable traps to use.

Damage sponge tell more about state of the build. By the Elysium you are supposed to get boons in all main slots and make a build. With that even armored soldiers go down fast enough. Once you hit good mirror's upgrades, they will melt.
Zarg 2020 年 11 月 2 日 下午 2:06 
引用自 mar
Most of enemies in the Elysium exist to prepare you for the boss battle. They have distinct patterns and counters, and you expected to learn them on practice. Once you get method down, they will become much less of the problem.

Wow, that's really awesome I hadn't really thought about that but it makes a lot of sense. Good tip!
Shenn 2020 年 11 月 2 日 下午 3:15 
Exactly, archers, shields, spears, chariots, all reminiscent of behaviours the boss will be using.

For the shields, the basic tactic is to run towards them and dash through them. They'll almost systematically respond by dashing towards you, but since you used the dash, you'll be behind them already. Even if they started their attack early, the invincibility frames of the dash will usually protect you. Once you've baited them, they'll stand still for a second or two with their back exposed to you.

For the other enemies, as with pretty much all enemies in the game, try staying mobile as much as possible.
Arthur Morrigan 2020 年 11 月 2 日 下午 3:26 
引用自 shennlongsama
Exactly, archers, shields, spears, chariots, all reminiscent of behaviours the boss will be using.
Maybe the boss also sucks.
Shenn 2020 年 11 月 2 日 下午 3:37 
Only if you do.

Jk, but the boss of Elysium was a pretty big difficulty spike for me. Now, I hardly die to it anymore, but if you're having trouble handling Elyseum, you might want to prepare to get rekt a few times.

Keep moving, pay attention to patterns, and try to select your boons so you have a build that makes sense. A good build will usually be centered around 1 or 2 moves you'll be using all the time. The idea is that you'll get your first boons and try to strengthen them to have good damage potential. If you spread yourself too thin, you won't deal enough damage to survive, especially when you're still learning the patterns. Good damage potential sometimes comes from secondary effects, like Ares' curse effects. Your base attack's damage can suck, but if the curse hits for 150, you can start messing enemies up. Also, try saving up. When a run starts going bad early, it's easy to get stuck in a loop where you'll use all your money to get your health back, but that means you'll pass up on more long term items in the shop.

The game isn't supposed to be fair the first few times you play it. You're gonna die, a lot. The question it asks of you is "are you willing to learn from your mistakes to get better ?"
Shamanalah 2020 年 11 月 2 日 下午 4:01 
引用自 buddha loves you
My problem with Elysium is less that it's a challenge and more that the ways it's a challenge are just kind of tedious and irritating.

I'll be honest, after a while you kinda get used to all the attack pattern and it become relatively easy. I used to dread the pink butterfly balls and now I don't mind them. Elysium is more of a dps check than anything. Once you realise that and match the threshold then you are fine.

Daedalus upgrade in Elysium shouldn't be skipped.

Edit: By dps check I mean "you need to have your build already figured out" and use your main attack
最後修改者:Shamanalah; 2020 年 11 月 2 日 下午 4:02
&rew 2020 年 11 月 4 日 下午 4:03 
With how many people there are going crazy for this game, I thought I was the crazy one. I'm glad to find at least one other person who hates Elysium as much as I do. What a shame. The game might have been great otherwise.
Arthur Morrigan 2020 年 11 月 4 日 下午 6:17 
引用自 &rew
With how many people there are going crazy for this game, I thought I was the crazy one. I'm glad to find at least one other person who hates Elysium as much as I do. What a shame. The game might have been great otherwise.
I mean, it's not *that* bad.
&rew 2020 年 11 月 4 日 下午 6:36 
Replay through it a few more times, realizing that you have to keep getting through Elysium, and then get back to me. It's quite game-ruining for me.
Arthur Morrigan 2020 年 11 月 4 日 下午 7:06 
I've played through it quite a few times. Now it's just mildly annoying. I think the boss is still too much of an annoying damage sponge though.
B33rChiller 2020 年 11 月 4 日 下午 10:22 
引用自 &rew
With how many people there are going crazy for this game, I thought I was the crazy one. I'm glad to find at least one other person who hates Elysium as much as I do. What a shame. The game might have been great otherwise.
If one part of the game is giving you grief, there is no shame at all in turning on god mode. It starts as something like 20% damage reduction, and goes up 2% each time you die. You can turn it on and off any time.

Another tip for the flame wheels (little chariots that blow up), is to remember you can dash through obstacles. If you get them triggered into chasing you, bait them into crashing into a wall by dashing through it.

Also, really the game can't be for everyone. If you're not enjoying whatever game, play something you like, and have some fun!
Simoko 2020 年 11 月 5 日 上午 5:58 
asphodel is much more annoying to deal with than elysium imo. Those stupid jumping enemies that drop bombs when they die are annoying af.

elysium is mostly a breeze until the boss. The minotaur is easy to beat but theseus is quite difficult.
最後修改者:Simoko; 2020 年 11 月 5 日 上午 5:58
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張貼日期: 2020 年 11 月 1 日 下午 6:10
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