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The one from Sisyphus is kind of nice, since even if it misses, it still explodes into darkness, money, and healing items.
At first rank they can be used once a run. They can be leveled up with Ambrosia and at max rank can be used five times during a run (but only once per encounter)
The only one that feels kind of worthless is skelly - he's situational with crowded arenas, while Thanatos is boss devastator. Best used on final boss with his lazorz of deathly goodness. It wrecks him hard.
a tip for skelly, you can use him to win every eratus gate you see xD
Yeah, I don't know what the people up there are talking about, both Meg and Than do insane damage in a large AOE. 2500 is "barely any damage"? That is more than most greater calls can do. Than's windup is too long for me, but Meg activates in like half a second at most, still does fantastic damage, and proper positioning and timing can cause it to reliably hit multiple targets (stripping the entire armor pool off of 3+ hydra heads instantly, for example).
Than's might take a while before it goes off, but the area of effect is incredibly large. Unless you are not standing in the AOE youself, you cannot miss with it.
I personally always run Than and try to get a high damage call like Aphrodite. That's 6000 damage and takes down close to 1/4 of Hades' health bar. It's a literal no brain tactic to win.
Collecting them is worth it solely for the dialogue advancement though imo
Than is too clunky. Meg is used by every streamer. I use Bouldy, I think he's the best for preserving a win streak.