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So with your example... Dodge Chance = 1 – (0.95 * 0.725 * 0.8) = 44.9%
It seems that a few enemy attacks also ignore dodge, like Hades' spear sweep. Other than that, it may just be cognitive bias paying more attention to bad outcomes than good ones (similar to how XCOM had to pad probabilities and still gets accused of manipulating RNG against player).