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That's pretty true, I guess the idea for a laser in the game wasn't sound to begin with. Because making it fun to play will render it too powerful, and balancing it like so will render it too under powered.
I think they should just rework its Attack entirely because it's such a waste not to compliment its hellfire Special. The idea for the Aspect is pretty cool, it's just really clunky in practice.
I'd like to see it turned it into a Borderlands 2 plasma caster, a high fire rate SMG with slow moving projectiles OR turn it into something like Team Fortress 2's Dragon's Fury, a flamethrower that fires single-shot projectiles.
really wish they would address this, or at least respond as to why it's like this.
Beo is pretty tricky to use, you will depend a whole lot on its Cast Bull Rush~
there's a technique I call "Rush Juggling" where you hit right-click WHILE rushing and alternate between Cast Crystals that pop in and out of the shield. Works extremely well with Demeter Boons.
She has the boons "Explode Upon Cast" and "More Dmg & Resistance with 0 Cast"
loading the shield counts as "casting" so rushing in while hitting right click will allow you to do 2 explosions with one rush. loading all your Crystals in the Shield also counts as "0 Cast" so it goes real well with Beowulf's overall game plan.
Though I do agree that the shield throw feels out of place. I hope you can also activate the cast using the throw.
Rama on the other hand is also great~ it changes the bow's playstyle completely into a fast paced crowd control weapon just like Exagryph. It quickly turned my most hated weapon into my top 4.
But like the Spear and Rail, it also depends a lot on Daedalus upgrades to be incredibly powerful. Thankfully there's a lot of Daedalus upgrades that has good synergy with Rama.
Hope you have fun with it~
Beowulf shield is scary strong. It casts your bloodstones at the end of its charge attack with no embed. So take the 3 with pick up. Load up all 3, charge into enemy during vulnerable moment. EXPLOSION! Pick up bloodstones. Repeat.
But yeah, as a rail user, L's aspect is kind of a weird one as it is way more about laying the orbs and watching stuff die than shooting. Or at least I dislike the laser cause it either empties too fast or doesn't hit what or how it should... and indeed not cancelling projectiles.
It's complicated when you read it, sorry x) but in practice it's just getting the right God to give you some boons and occasionally holding M1 and mashing M2 at the right time. Why stand around waiting to throw a burst damage when you can BECOME the burst damage with every step you take? xD
Rail is my second favorite weapon~ Im glad to have a Rail main agree with this. Hopefully the devs consider reworking Lucifer.
Still, being a beam indeed still confuses me with what it can do and I just find it plainly not fair to not being able to delete projectiles. If it is due to the increased DPS of the beam, then the infinite chamber at least should restore that capability back...
And yeah, Beo's charge is massive indeed. I just found it hilarious to be wrecking stuff in ways much better than the bow can't even seem to reach.
Now Im absolutely sure that this is an oversight.
Exagryph's normal bullets can deflect EVEN if the enemy projectiles are touching it's line of fire from the sides. Same with the spear throw and the range improvements that Daedalus can give to Stygius and Malphon.
I guess if you're pro laser and you think what I said shouldn't really bother anyone, do you think the laser should stay the way it is? if not, what are some reasonable improvements you think they should add?
Of course, assuming the reason it isn't working as expected is due to technical limitations, there is always the option of retaining the old mechanic, in addition to also reflect projectiles that is visually touches.
I simply think the niche (to me) situations where you would want to reflect projectiles that aren't targeting at you, don't outweigh the power that comes from its current iteration. This is especially noticeable if you have both Deflect & Infinite Ammo combined. You can, without a doubt, kill every boss and most enemies, deflecting every single hit. Especially fun against the last boss :)