Hades
Lifting man Sep 29, 2020 @ 1:19pm
WHEN ambrosia
I have 12 ambrosia.
12.
and have no idea what to do with them, i have several dudes with a "key" heart because i already gave them the lesser stuff but there is no interaction available.

12.
this is some great game design right there.
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Showing 1-14 of 14 comments
Stormsong Sep 29, 2020 @ 1:26pm 
Later, and you'll need more than 12.

Keep playing, or don't if you're bored I guess, but you've got a lot of game left if Ambrosia is still a mystery.
lpnlizard27 Sep 29, 2020 @ 1:27pm 
You need to continue to talk with people.

You should be talking to everyone with a " ! " after every run.

If you maxed out their gauge with nectar and don't have the give option then you haven't heard enough dialogue from them. Keep doing runs.
zverozvero Sep 29, 2020 @ 1:27pm 
Its bit of clearing game too often either by being too good for ground level or not overloading Pact for no benefits. Either way story catches up fairly quickly and ambrosia flies away nearly as fast as nectar did so having surplus is good to start.
Last edited by zverozvero; Sep 29, 2020 @ 1:28pm
FangoWango Sep 29, 2020 @ 1:31pm 
Trust me, you'll need waaaay more sooner than later. And it's def worth playing to find out what you need them for
Darth Bokeh Sep 29, 2020 @ 1:33pm 
Let's just say that by the time you can use them you'll be glad you've had some time to save some up. If you didn't you'd be complaining here about how you need so many and they're just trickling in.
Umbral Knight Sep 29, 2020 @ 2:12pm 
I was about to make a topic like this also. On 20+ runs (have cleared about 10 times now) and still have 12 ambrosia and no idea how to give it away.
Giraffeguin Sep 29, 2020 @ 2:20pm 
Ambrosia serves a couple of purposes.

1. After the locked heart is unlocked, can gift amrbosia. I would suggest to see a guide on how to unlock if you don't care to find out yourself. It's not quite as simple as raising affection by gifting anymore - now need to perform favors for the characters and that differs for each.

2. After the above is performed for certain characters (not all), and the first ambrosia is given to a character, they may give you a second gift called a Legendary Keepsake. You can level up these Legendary Keepsakes with ambrosia, This is a huge ambrosia sink and you will be glad you had them. Though really one legendary in particular is worth investing in and I saved the rest of my ambrosia for point #1.
Heron Sep 29, 2020 @ 2:58pm 
You can trade some in for titan blood, that's arguably just as good of a use as some of the later uses. Just don't trade them all, keep at least ten or so.
Lifting man Oct 6, 2020 @ 12:35pm 
Well i am burned out. literally burned out. if I see "Lernie" again im gonna go insane.
i used it ONCE and gave it to meg.
im done. really dont see how im gonna use the 13 ambrosia I have, since i will use one for each successful run let's say.
im not gonna go through this 13 more times. it's over.
such a shame the progress is gimped like this.
Last edited by Lifting man; Oct 6, 2020 @ 12:37pm
jbrd_ Oct 6, 2020 @ 12:48pm 
Originally posted by Lifting man:
Well i am burned out. literally burned out. if I see "Lernie" again im gonna go insane.
i used it ONCE and gave it to meg.
im done. really dont see how im gonna use the 13 ambrosia I have, since i will use one for each successful run let's say.
im not gonna go through this 13 more times. it's over.
such a shame the progress is gimped like this.

How many runs, wins and hours to do have in the game?

Hades isn't a game I would play more than a couple of runs at a time. If you're getting burnt out, just spread out the play sessions a bit more. Once you reach the "end" of the story (the epilogue), I wouldn't even expect myself or most other people to keep playing.
Shamanalah Oct 6, 2020 @ 12:52pm 
Originally posted by Lifting man:
Well i am burned out. literally burned out. if I see "Lernie" again im gonna go insane.
i used it ONCE and gave it to meg.
im done. really dont see how im gonna use the 13 ambrosia I have, since i will use one for each successful run let's say.
im not gonna go through this 13 more times. it's over.
such a shame the progress is gimped like this.

I find it weird you are upset you haven't progressed enough through the game to use the item they gave you.

I gave one ambrosia to Cerberus not too long ago and I've been playing a lot. Beaten extreme measure 4, had a 10 streak (that I lost), beaten the game 20-ish time at this point?

Just keep playing, it's not like it's hindering you. Just sell them if you want, you'll get to need em and you'll have to grind them back. It's not the end of the world.

edit: also why being mad about my boi Lernie? he's just a friendly snake in the lava.
Last edited by Shamanalah; Oct 6, 2020 @ 12:53pm
Darth Bokeh Oct 6, 2020 @ 1:59pm 
I'm starting to think that people who approach games with a very goal-orientated mindset (of playing to beat the final boss, finish the game, etc.) probably end up being frustrated with a game like this.

If you don't enjoy the gameplay loop, it probably isn't the game for you.

This isn't a game designed to be finished and left behind in a few weeks - it's one that tries to give you something to work towards and look forward to over the long term.

Some systems have unlocks that happen quickly, like the default weapons and mirror. Others are medium term, like the aspects and keepsakes. Others are longer term like the companions or fully leveling up all the aspects, or getting the house upgrades, or developing relationships with NPCs.

If all systems were accessible right from the start people who do enoy playing the game over the long term would run out of content quickly.
Supa Oct 6, 2020 @ 2:54pm 
After you can use them you can burn through them pretty quickly.
Medicles Oct 6, 2020 @ 3:28pm 
Originally posted by 1sot0pe:
I'm starting to think that people who approach games with a very goal-orientated mindset (of playing to beat the final boss, finish the game, etc.) probably end up being frustrated with a game like this.

If you don't enjoy the gameplay loop, it probably isn't the game for you.

This isn't a game designed to be finished and left behind in a few weeks - it's one that tries to give you something to work towards and look forward to over the long term.

Some systems have unlocks that happen quickly, like the default weapons and mirror. Others are medium term, like the aspects and keepsakes. Others are longer term like the companions or fully leveling up all the aspects, or getting the house upgrades, or developing relationships with NPCs.

If all systems were accessible right from the start people who do enoy playing the game over the long term would run out of content quickly.

I cant agree with this at all. Hades is not a long term game, its indeed a game that you just need to finish 100% one time and thats it. There is not enough content for being a long term game. Infact, you already experienced 90% of the content with your first escape attempt. Having unlockable decorations is not content, its artificial grind.

I have only 70 hours in the game and have only 13 achievements left. I have games where i spent well over 1000 hours, thats not going to happen with Hades. It cant be, Hades does not have the content for 1000 hours, nor does it offer a proper system to spent your time grinding. Even Heroes of Hammerwatch eventually included a system for possibily infinite progress.
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Date Posted: Sep 29, 2020 @ 1:19pm
Posts: 14