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Also better health pickup or treasures of sea (or how its called) can be washed in Styx freely since its near end anyway. Or some more important boons if you want to buy Diamond or Titans blood in last shop.
Frankly shopping mid run feels unnecessary. Side from repIenishing death defiance i usually buy thread, guaranteed chaos portal or sometimes trove. If things dont go badly saving for last shop feels superior. Even if you fail to collect 1-1.5k for final goods getting several double upps or boons is huge buff. And washing away boon thats not too cruciall fuels it nicely.
Of course sometimes the RNG wants to have the last laugh and only lets me purge actually useful boons. Figures.
So yeah, it's an RNG-frustration reducing feature. Not very spectacular, though.
Also sometimes I sell boons that are slightly useful but not especially to
1) Increase the odds of getting a boon that fills the same role from a different god, or from the same god at higher rarity, as I think it's more likely to show up if you don't already have one. (Not positive here)
2) Get more money to spend later on. I really like to buy the optional diamond/blood prize on the last level, and my strategy usually results in my having enough money to do so, leastwise on the heat levels I'm currently operating on.
While you can often circumvent this by picking stuff that you can't level or go for effects that are not combat related (e.g. Poseidon and Dionysus) sometimes it's just better to pick a high rarity boon just to purge it ASAP.
A trick that's been mentioned already is picking duo boon viable gods and selling those for good cash. Generally, good gods for this strategy are Aphro, Dio, Pos, Arte. Dio+Pos is a "free" duo with no restrictions. Aphro+Arte is based on weakness and crit which you will pretty much always end up with when picking these, including supportive (non-attack) effects.
So yeah it's a very useful shrine throughout the whole run for poison builds specifically.
I really wanted a poison attack build, perhaps a crit (I was using crit aspect) build for the sword, almost anything but lightning. I tried but couldn't until the last biome, where I sold out most of the build and ended with attack weakness (with epic extended duration) and heroic Ares and two upgrades on top (bought). Also picked the second hammer there, the big hitter, along the extra area hammer from third biome. Only boon left from before I couldn't sell was Jolt. No cast, no call and no dash (no Hermes as well) but a good Privileged Status Combo with a couple upgrades on special Ares too and 10 sec epic extended weakness.
It ended working fairly well. The final fight was relatively easy and I could afford a Titans Blood as well (used the money keepsake in the fourth biome).