Hades
Clovis Jan 29, 2020 @ 6:18pm
God mode?
Was just plain curious, whats the point of god mode?
I can understand its in order to enjoy the story and that's it (as the description states)

But with that am i going to be able to upgrade my Prince? What stops me to ''cheat'' and do many runs with Godmode, buff my self at the mirror and then remove it but keeping all my achievements and mirror enhancements?

Dont want to blame the feature and i dont either want to try it myself in order to see how it works because i dont want to see my save file ruined

Just asking to the ones who use it or know how it works exactly
Originally posted by kid_zomb:
Hey, please don't hesitate to try God Mode if you're curious to see how it works. You can turn it on or off at any time without consequence (though it isn't available in Hell Mode).

As Traygus said, the difference isn't necessarily huge at first. A 20% damage reduction means you're going to survive a little longer than you would have otherwise, and in our testing we found that having time to just live longer in encounters is very valuable to learning different combat situations.

The mode is there for those who feel they would enjoy the game more if they could hang on a little longer (what's challenging for me isn't necessarily challenging for everyone else, and so on). On the flip side, we have the Pact of Punishment that scales the high-end challenge quite a bit for experienced players of Hades or other rogue-like/rogue-lite games. We've always valued providing a customizable challenge in our games so you could enjoy them on your own terms.

Especially given that Hades has a big narrative component, it's important to us that players who get invested in this game's world or story be able to see the story through eventually.
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Showing 1-12 of 12 comments
Traygus Jan 29, 2020 @ 8:52pm 
God mode isn't even that good. 20% damage reduction that increases 2% with each death.
The author of this thread has indicated that this post answers the original topic.
kid_zomb  [developer] Jan 29, 2020 @ 9:35pm 
Hey, please don't hesitate to try God Mode if you're curious to see how it works. You can turn it on or off at any time without consequence (though it isn't available in Hell Mode).

As Traygus said, the difference isn't necessarily huge at first. A 20% damage reduction means you're going to survive a little longer than you would have otherwise, and in our testing we found that having time to just live longer in encounters is very valuable to learning different combat situations.

The mode is there for those who feel they would enjoy the game more if they could hang on a little longer (what's challenging for me isn't necessarily challenging for everyone else, and so on). On the flip side, we have the Pact of Punishment that scales the high-end challenge quite a bit for experienced players of Hades or other rogue-like/rogue-lite games. We've always valued providing a customizable challenge in our games so you could enjoy them on your own terms.

Especially given that Hades has a big narrative component, it's important to us that players who get invested in this game's world or story be able to see the story through eventually.
Garuda Jan 29, 2020 @ 11:11pm 
Originally posted by kid_zomb:
Hey, please don't hesitate to try God Mode if you're curious to see how it works. You can turn it on or off at any time without consequence (though it isn't available in Hell Mode).

As Traygus said, the difference isn't necessarily huge at first. A 20% damage reduction means you're going to survive a little longer than you would have otherwise, and in our testing we found that having time to just live longer in encounters is very valuable to learning different combat situations.

The mode is there for those who feel they would enjoy the game more if they could hang on a little longer (what's challenging for me isn't necessarily challenging for everyone else, and so on). On the flip side, we have the Pact of Punishment that scales the high-end challenge quite a bit for experienced players of Hades or other rogue-like/rogue-lite games. We've always valued providing a customizable challenge in our games so you could enjoy them on your own terms.

Especially given that Hades has a big narrative component, it's important to us that players who get invested in this game's world or story be able to see the story through eventually.

Can you consider buffing the amount of gems we're getting? You need a lot of gems and diamonds to unlock late-game scenes. The problem is that while you're grinding these, the characters are just repeating the same sentences over and over again until you have completed their quests, so it breaks the pace of the story.

In my opinion, you should double the amount of gems we're getting from rooms and infernal troves. I have done that myself by modding the game, and the pace feels much much better.
kid_zomb  [developer] Jan 29, 2020 @ 11:23pm 
Originally posted by ガルダ:
Can you consider buffing the amount of gems we're getting?

Thank you for the feedback. We will keep evaluating the state of the game economy and I think you will see us continue making changes there over our updates and as we approach our v1.0. We are still adding content to the game across the board. In this last update, we added many new items you can get using Gemstones, generally reduced costs in Gemstones, and introduced the Rod of Fishing, which lets you discover more resources per escape attempt than was possible before. With this latest set of changes in place, we'll continue monitoring how things go.
Revolution Jan 30, 2020 @ 6:16am 
I think the gem economy is fine? I don't have that many hours and unlocked most of the "important" stuff.
itssirtou Jan 30, 2020 @ 12:47pm 
Room gems do feel a bit stingy. especially compared to its Trove, 75 at max rank trove, against 5 room, compared to 150g trove at 100g rooms.
flamedance58 Jan 30, 2020 @ 1:04pm 
God Mode sounds interesting. I love the story that this company makes but I'm not exactly the person who plays Dark Souls on max difficulty, blind folded, with only one hand so I'm a little worried that I'll never see the full story of this game because I'm not "git gud' level of a player.
dethtrain Jan 30, 2020 @ 2:14pm 
God mode is a great idea. It allows the player to further tweak difficulty and still lets you add heat so you can farm more resources to upgrade. I wonder what the max is? I'm at 50% lol
itssirtou Jan 30, 2020 @ 4:56pm 
Originally posted by dethtrain:
God mode is a great idea. It allows the player to further tweak difficulty and still lets you add heat so you can farm more resources to upgrade. I wonder what the max is? I'm at 50% lol
80% I think
C4RNIVOR3 Jan 30, 2020 @ 5:07pm 
Originally posted by Traygus:
God mode isn't even that good. 20% damage reduction that increases 2% with each death.
Considering that dying is important to the game's ongoing narrative, it's actually clever that god mode is set up so low and increases in 2% increments. It allows players to make progression at their own pace while not being so inherently op that you you never die. Hades's god mode is one of the better methods I've seen lately to address difficulty scaling in a game to keep things interesting for skilled and unskilled players and not have it outright be "cheating" or anything.
Last edited by C4RNIVOR3; Jan 30, 2020 @ 5:08pm
Krampus Jan 31, 2020 @ 4:16am 
Originally posted by C4RNIVOR3:
Originally posted by Traygus:
God mode isn't even that good. 20% damage reduction that increases 2% with each death.
Considering that dying is important to the game's ongoing narrative, it's actually clever that god mode is set up so low and increases in 2% increments. It allows players to make progression at their own pace while not being so inherently op that you you never die. Hades's god mode is one of the better methods I've seen lately to address difficulty scaling in a game to keep things interesting for skilled and unskilled players and not have it outright be "cheating" or anything.

Couldn't you just select god mode and continue dying 31 times in the first couple rooms? I never used it and even on heat 8-10 i'm still on a 15+ winstreak so i don't see myself using it. It'd probably take an hour and be boring but you'd be at 80% and the game would be a stomp for anyone.
That said i thought of something else. If you have GM and you get damage reduction during the run past 100% with GM active are you literally imvincible?
Omicron Jan 31, 2020 @ 4:26am 
Originally posted by C4RNIVOR3:
Originally posted by Traygus:
God mode isn't even that good. 20% damage reduction that increases 2% with each death.
Considering that dying is important to the game's ongoing narrative, it's actually clever that god mode is set up so low and increases in 2% increments. It allows players to make progression at their own pace while not being so inherently op that you you never die. Hades's god mode is one of the better methods I've seen lately to address difficulty scaling in a game to keep things interesting for skilled and unskilled players and not have it outright be "cheating" or anything.
I agree :-)
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Date Posted: Jan 29, 2020 @ 6:18pm
Posts: 12