Hades

Hades

Statistiken ansehen:
Most Op Builds
So far I got
Shield + ares on special
Exagryph with daedalus giving 3 specials is pretty sick too
Sword + artemis/daedalus for crits
Spear + poseidon + daedalus for crits on the way back

Bow seems useless since is pretty slow
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Beiträge 3145 von 80
Latest OP build got into "silly" territory:

Core is railgun + Zeus attack + Aphro special
Hammers are faster attack and triple special
You basically want to max out Zeus ASAP as it is your main killer and Aphro is a nice safety net and power multiplier.

I got INCREDIBLY lucky to get almost every single thing I might wish for and ended up with:
Zeus attack with: faster attack hammer, faster attack Hermes boon, double shock legendary boon, bonus bolt bounces and Jolted status
Aphro special with: triple grenade, extended weakness time, bonus damage to weakened foes and chance to charm on weak
Aphro cast
Athena dash with bonus dash from Hermes
Artemis seeking arrow on attack (at this point it was nothing but an overkill but hey, I don't mind slaying them EXTRA extra hard)

With both of attack speed boosts it feels like bringing a minigun to a sword fight (max Zag aspect recommended).
Everything gets melted, crowds get melted INSTANTLY and what is not dead in 2 seconds (which means bosses) is weak and double-cursed non-stop (weak + jolted, the former lasts for 10+ seconds per application with either special or cast and latter gets re-applied constantly by ridiculously fast attack), with a good chance of getting charmed.
3+ Athena dashes mean you are virtually immune to damage while moving around (which is OP all by itself but holds true for any othrt build as well), but you rarely need it because your solid stream of bullets destroys projectiles as well as it does enemies.

An interesting thing to note is that since majority of your damage comes from a ridiculous amount of bouncing lightning bolts your damage INCREASES when facing more foes at once. In other words "jury summons" are strictly beneficial to you and can allow to turn up the Heat gauge without actually making the run more difficult.
JudgeTy 24. Dez. 2019 um 21:18 
I just won with Hera bow on +1 difficulty. Picked the long range trinket. Currently at 20% range bonus. Explosive Charge, Snipe, Athena deflect orbs on cast, faster cast drop for bosses, 3% crit, Had the blade dash. Chaos Cast upgrade for damage.

I was doing roughly 1000 a shot + 300-400 a cast so roughly 1200-1900 damage. Poor Hades.

Literally cleared 90% of the levels without taking ANY damage. Just snipe dash to pick up the cast remains.

The hydra all heads were 1 shottable... was insanely easy.
Zuletzt bearbeitet von JudgeTy; 24. Dez. 2019 um 21:21
I won my fisrt and only victory with a dash build. Got poseidon dash to lvl 10, which dealt 110+ damage with a dash, coupled with a several hermes boons (5 dashes avaliable, legendary boon that slows 50%, etc...). I was just basically spamming dash button, zooming around everything to concentrate aoe damage.
It seems to me that l hit a damage ceiling with weapons builds especially with the 3rd and last bosses, but maybe I'm building it wrong when it comes to weapons. Most of the times due to rng mostly, I have all the difficulties to reach lvl 4 on a specific boon. Is that were the problem lies ? Should I just concentrate on 1 single boon and level it up to lvl 10 (or more if it even possible) ?
Zuletzt bearbeitet von Kung Fury; 26. Dez. 2019 um 2:08
There's a diminishing return to leveling up boons, and lvl 10 sounds way over the top to me. Lvl 4-5 is more than enough imo for your main damage boons.

If you want to deal damage reliably (meaning, without getting lucky with crazy boon combos), a safe bet is getting the mirror upgrade that improves your damage by 50% against enemies with a red Cast diamond stuck inside them. It's simple and efficient, the only drawback being that it doesn't work with some boons modifying your Cast (like Festive fog). The other upgrades that increases your damage by 50% against enemies suffering from two curses is also quite easy to trigger, considering that a lot of gods are able to provide source of curses.

So I would definitely not stick to a few leveled-up boons, but instead try to get as much of them as possible.

Chaos portals and Daedalus upgrades are also two very good potential source of damage, but it's a little bit RNG based.
Yeah I saw that the damage gain increment is severely diminishing after a certain level.
I never used the cast mechanic since the beginning maybe that's what I'm doing wrong.
I haven't unlock the double curse damage increase for the moment so that's another thing on the list.
I guess that is what I need to do to boost the damage. Otherwise I have the impression that I am really lacking damage for the two last bosses, where the fight is dragging on for so long.
Just to add another fun and strong thing to the thread.

Hera bow + Poseidon cast

Load everything up and fire it at a group of enemies. The casts trigger in a sequence so the enemies get pushed super far and can be multi wall slammed. I got the cast to level 4 on my last run and the hilarity of launching a triple at a pack of armored spearmen and watching them get eyed in an instant was worth the build up.
Zuletzt bearbeitet von Prometheus; 26. Dez. 2019 um 3:44
The shield is awesome. Definitely my choice just for darkness or jewel farming runs.

Zagreus Aspect Shield +15% defense with Lambent Plume (shield special or dash attack spam can clear a lot of rooms fast). Dread Flight and Explosive Return, +% special speed from Hermes, Poseidon's Tempest Flourish with Typhoon's Fury and/or Breaking Wave and Razor Shoals, any curse inflicting attack or dash for extra damage to dual cursed enemies and stack any extra special damage with poms and Chaos. If other status is weak, take extra damage to weakened enemies if possible. Take any special crit or general crit chance from Artemis. Mix in a little extra defense and/or dodge chance if possible.

Just spam special and dash around/dash attack harder enemies into walls. Makes most encounters trivial with the right setup.
Got another really good combo.

Hera Bow
Athena attack + Athena status ailment
Ares special
Artemis cast

It would work with any debuff on the attack but the above is what I had. It works because of the way the Hera Bow does its casts. Which is they activate in quick succession after the attack hits. I played it by hitting a special to get Doom up. Then hit an attack with all my bloodstones primed. The attack activates the double debuff bonus damage and the casts spike as hard as possible. Chase the Artemis cast bonuses for more winning. I had bonus projectile, faster drop and damage on drop. It took two volleys per Hades phase.
ATLAS 26. Dez. 2019 um 20:06 
Bow with Lvl 5 Chiron aspect paired with the Daedalus upgrade that gives you additional 4 shots to your special. If you get the Aphrodite special with her legendary you can essentially perma charm bosses. Go with Dio special, Aphrodite attack and their duo and you can instantly put 8 stacks of poison on a single target
I just stumbled on to one of the best build i have experienced so far.

6 heat (forced overtime, tight deadline, heightened security)
Weapon: Poseidon sword

Offensive boons:
Artemis cast
Artemis legendary (+3 cast)
Artemis weaker second cast
Artemis dislodging damage
Artemis +crit damage
Chaos +cast damage
Hermes flurry cast
Zeus call

Defensive boons:
Athena duo
Athena dash
Athena special

vanquished Hades in less than 2 minutes.
Expecting chaos +cast and hermes legendary tho :D
Zuletzt bearbeitet von begulinggg; 8. März 2020 um 22:43
Evilsod 9. März 2020 um 10:47 
Now this is a thread I want to see resurrected!

Aside from my general Aspect of Chiron bow builds with homing crit Volleys, my most ridiculous two lately have been an Adamant Rail (aspect was rendered useless) and Aspect of Chaos Shield.

Adamant Rail. Had burst fire attack with Hangover, cluster bomb special with Chill.
Enemies permanently suffering from 180 degen per second (Hangover + Decay), with Trippy Shot dealing about 600-900 per hit and granting me bonus damage resistance.

I thought that was pretty crazy until I did an Aspect of Chaos run that was full offensive madness. Picked up the Duo boon that makes everything Epic minimum as my third boon.
Bull Rush fires a projectile with rapid charge and Chill.
Special with Weaken and increased damage reduction.
Blizzard Shot.
Hades lasted about 60 seconds with constant button mashing and going full offence.
chiron aspect bow + demeter on cast + 10 stacks of chill explodes + chill inflicted enemies instantly die at 10% health = absolutely disgustingly broken. artemis is also good on bow.
Adamant Rail - Aspect of Hestia (First shot after reloading deals 150 base damage)

Daedalus - rocket bomb, triple bomb

Artemis - critical attack, critical special, stronger critical hits, global critical chance increase, hunter's mark

Ares - battle rage (next attack or special after a kill deals more damage)

Chaos - increased special and attack damage

Potential duo boons - get Aphrodite cast and then pick up Heart Rend, or Ares cast and get Hunting Blades

Back it up with Hermes and Athena - dodge deflection, extra dodge, damage reduction, movement speed

--------------------------

The strength of this build is in dealing high critical hit damage with specials or attacks, getting a big damage boost from the Ares boon, and chaining critical hits through hunter's mark. You pretty much walk around 1-hitting everything with critical rockets and attacks: landing a critical hit activates hunter's mark, switch to that target and nuke it with a rocket, that will probably be a critical hit and a killing blow which activates both hunter's mark and battle rage, switch to the marked target and probably get a 1-shot critical hit kill, which keeps the chain going etc.
Ursprünglich geschrieben von Clone Trooper OG-8172:
Adamant Rail - Aspect of Hestia (First shot after reloading deals 150 base damage)

Daedalus - rocket bomb, triple bomb

Artemis - critical attack, critical special, stronger critical hits, global critical chance increase, hunter's mark

Ares - battle rage (next attack or special after a kill deals more damage)

Chaos - increased special and attack damage

Potential duo boons - get Aphrodite cast and then pick up Heart Rend, or Ares cast and get Hunting Blades

Back it up with Hermes and Athena - dodge deflection, extra dodge, damage reduction, movement speed

--------------------------

The strength of this build is in dealing high critical hit damage with specials or attacks, getting a big damage boost from the Ares boon, and chaining critical hits through hunter's mark. You pretty much walk around 1-hitting everything with critical rockets and attacks: landing a critical hit activates hunter's mark, switch to that target and nuke it with a rocket, that will probably be a critical hit and a killing blow which activates both hunter's mark and battle rage, switch to the marked target and probably get a 1-shot critical hit kill, which keeps the chain going etc.
Never thought sniping would be fun, but this might change my mind!
But, seriously, Artemis-based builds are OP af!
Loomi 10. März 2020 um 5:48 
Heroic Killing Freeze paired with Heroic Frost Flourish while using the chaos shield. That was by far my most OP run I ever had. Killing Freeze is really good.
Zuletzt bearbeitet von Loomi; 10. März 2020 um 5:48
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Geschrieben am: 20. Dez. 2019 um 16:19
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