Hades
DJDiceZ Jan 24, 2020 @ 5:08pm
Boon frequency
Feels much, much lower than before? I used to be able to fill up like 3~4 columns of boons nearly every runs, but now i struggle to have even 1~2 columns of boons (in the in-run pop up boon listdisplay). It feels like i get many more darkness/gem/misc rewards that aren't boons now, all the time. I have like 4~5 boons by the end of Asphodel, that would never happen before. So like... yeah, i just feel like i'm barely seeing god boons anymore.

Am i just crazy unlucky, going paranoid, or is something off for anyone else?

I really hope you ensure that the player has access to a lot of boons and daedalus upgrades every runs (i saw some were removed from styx with the most recent patch), because they make the game fun. Lowering access to them per run won't make the game more longlived, just more boring, which will create the opposite effect.

I want a balanced game, but not to the detriment of fun. This is a mistake a lot of devs seem to make, so be careful. Not saying you've made a mistake yet, but watch out not to make one.
< >
Showing 31-39 of 39 comments
DJDiceZ Jan 26, 2020 @ 12:25pm 
Maybe the mirror should have two options that are mutually exclusive: One that increases the chances of finding god boons, and one that increases the chances of finding ressources.

This would solve a lot of issues imo. Would be some kind of expensive thing you get after playing for a long time, if you want to farm a bit more, or get a bit more boons for fun, messing with the balance just because you've been playing that long and it's something different. Very unlucky players could also tip the balance further toward what they need/want.

I suggest up to +10% for either god boons or ressources, with each level costing 250 darkness.
Last edited by DJDiceZ; Jan 26, 2020 @ 12:27pm
Roubrix Jan 26, 2020 @ 1:13pm 
Before the patch it was perfect. In most of the rooms you could find god boons and in some other resources. The game was still hard at higher heat but you still could go through it. I repeat myself, Going to 19 win streak and heat 17 to almost not being able to kill hydra is a bit too much of a nerf.
Then we can talk about a system to give more complexity but to decrease choices to make the game harder i think's it's not what players want.
Another problem is that the resources that have taken the place of god boons have barely any utility during a run.
Last edited by Roubrix; Jan 26, 2020 @ 1:22pm
WGarrison Jan 26, 2020 @ 2:30pm 
I had some runs with really low boon counts before this update. I had one run pre-patch that only had 3 boons at Theseus. I have had normal 3 rows of boons runs in general post patch.

Two things that I have noticed:

1. Common boons are coming up more often even with the mirror maxed for rarity buffs.
2. I used to be able to get just 4-5 different gods of boons (excluding Hermes/Chaos) and concentrate my build around just them. Now I am sometimes given gods 6 and 7 in Styx and it leaves me unable to complete legendary boons, duo boons, and other general boons to improve my existing abilities.
Roubrix Jan 26, 2020 @ 2:46pm 
Sometimes happened to me to have poor run with only few boons and that was ok. But my impression is that after the update, the situation is reversed and the runs that have fewer boons became the majority.
DJDiceZ Jan 26, 2020 @ 6:07pm 
Originally posted by Roubrix:
Sometimes happened to me to have poor run with only few boons and that was ok. But my impression is that after the update, the situation is reversed and the runs that have fewer boons became the majority.

Exactly the same. And not just in the frequency of boon rooms, but the variety of gods aswell. Sometimes i'll only see 1-2 gods in a run, save for one time occasions like the styx shop.
Roubrix Jan 26, 2020 @ 6:15pm 
Originally posted by DJDiceZ:
Originally posted by Roubrix:
Sometimes happened to me to have poor run with only few boons and that was ok. But my impression is that after the update, the situation is reversed and the runs that have fewer boons became the majority.

Exactly the same. And not just in the frequency of boon rooms, but the variety of gods aswell. Sometimes i'll only see 1-2 gods in a run, save for one time occasions like the styx shop.

Yeah, this change is killing the game for me. Have tried to play few times this week but always give up because is frustrating right now, i can't play past 2-3 rooms at time since the update.
Most of the runs i end up spamming one single attack cause i can't even fill up with gods's gifts the column of attack, special attack etc..
And i was loving the game as it was organized. Hope the devs revert this changes.
DJDiceZ Jan 26, 2020 @ 6:24pm 
Originally posted by Roubrix:
Originally posted by DJDiceZ:

Exactly the same. And not just in the frequency of boon rooms, but the variety of gods aswell. Sometimes i'll only see 1-2 gods in a run, save for one time occasions like the styx shop.

Yeah, this change is killing the game for me. Have tried to play few times this week but always give up because is frustrating right now, i can't play past 2-3 rooms at time since the update.
Most of the runs i end up spamming one single attack cause i can't even fill up with gods's gifts the column of attack, special attack etc..
And i was loving the game as it was organized. Hope the devs revert this changes.

We don't know if it's actually change. It wasn't listed. Honestly i suspect it might just be a honest mistake/error from their rebalancing and changes that cause some accidental collateral damage. + the addition of a new god diluting the pool. Maybe some numbers that weren't meant to be changed got changed.

It's not something they could easily be sure of (that something is off) while testing internally, it is pretty weird that so many people got the same feeling i did though. I hope it'll get a response from the dev, whether there is something wrong or not, or even if they'd just try to improve the game feel that way. For all we know though, it could just be psychological and we are just all biased.

Regardless, it's not killing the game for me but... i wish there was more opportunities to get the gods i want to see (which varies a lot from run to run), rather than running into either always the same one, or never the one i want to get all the boons from (yeah, that's in part due to rng but still). I think i can confidently claim the game would be much, much more enjoyable for me and for a lot of people if we just saw at least one more god boon per biome (especially Styx Temple where you don't actually get that many rooms, let alone god boons)
Last edited by DJDiceZ; Jan 26, 2020 @ 7:58pm
Roubrix Jan 26, 2020 @ 7:12pm 
The dev said in another thread that no change was made regard boons frequency.
But regardless of a psychological thing or not, in almost every run i did since the update i can barely fill up the column next to attack, dash, ecc. because in most of the rooms i keep getting resources instead of boons.
I don't care if i get same god every room or a different one everytime, I care that most of the time i don't get any god at all, and instead i can only choose between resources that are almost useless during the run especially at higher heat.
dethtrain Jan 27, 2020 @ 3:02am 
they should give a gameplay option of no resource rooms maybe. Or check off what rooms should spawn. Something like how civilization allows you to customize a game session
< >
Showing 31-39 of 39 comments
Per page: 1530 50

Date Posted: Jan 24, 2020 @ 5:08pm
Posts: 39