Hades II
Pilgrim.D 15 DIC 2024 a las 5:27 p. m.
Subject: Feedback on Selene’s Charm: Summoned Minions
1.Minion Interaction with Player Abilities
Minions summoned through Selene's Charm currently take damage and effects from player abilities. For example, Demeter's Frost effects can freeze the minions, rendering them unable to perform effectively. Additionally, if a minion is positioned between the player character and enemies, it can block the trajectory of ranged attacks. In these scenarios, minions hinder combat rather than support it, which seems unintended. Minions should be immune to friendly fire, ensuring they are only affected by enemy abilities and actions.

2.Visual Distinction for Minion Skills
The abilities used by Selene’s summoned minions need clear visual distinctions from enemy abilities. For example, ally AOEs, such as those from environmental support, use different colors to separate them from enemy AOE indicators. Currently, the same colors for minion and enemy abilities make it challenging to distinguish and avoid damage effectively.
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Rübezahl 27 DIC 2024 a las 9:07 a. m. 
+
But if you have no Demeter they are absurdly strong.
Had the Shaman (Staying forever/+DMG and Speed, Attackboon Bonus) Solo Cronos for me ;P
Última edición por Rübezahl; 27 DIC 2024 a las 9:07 a. m.
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Publicado el: 15 DIC 2024 a las 5:27 p. m.
Mensajes: 1