Hades II

Hades II

Alcebad May 10, 2024 @ 11:57am
Judgement Arcana Card feels too OP
Judgement is the card 25 that after each Guardian (ie Boss) activate 3/4/5 cards not active, with the limitation of having only 3 activated cards at the start of the night.

I like the card concept and grasp limitation that force me to do some compromises and allocate my resources thoughtfully, but this cards bypasses the grasp and have pretty much no drawback.

This cards allows you to start with 5 cards (3 activated + the Duo/Legendary one + Judgement) and if you use the keepsake that activates one card after a guardian, you can end up fighting Chronos with 21 Cards activated out of 25 !

The only inconvenient is that you dont know the order of activation of the cards, and the centaur is pretty much useless if you activate it after B3, but it feels too powerfull and one trick pony to me. The only situation where I shouldnt use it is on a surface run since we only have 2 zones so far.

I think this card should be nerfed from a 3/4/5 cards to a 2/3/4 cards, or even 1/2/3 cards if it allows to have more card activated (like 5). Another solution would be that the activated cards only stays activated for the duration of the Level (in between Guardians).

That's all, so far I'm having a blast with the game, congratulations to the team !
Date Posted: May 10, 2024 @ 11:57am
Posts: 0