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Specifically, "Reviving a Mournful Husk". which requires one Myrtle. If you have that, you can follow the golden leaves on the ground to points of interest, one of which will be a tree that you can interact with. Interacting with it to revive it, gives you markers for all the reward locations, and will also give you markers for the exit points once they're available.
FWIW it won't mark non-reward resources like flowers, though, so you still need to keep an eye out if e.g. you want glassrock or myrtle.
The area itself is fine but hazards are sometimes hard to spot and you never know how far you can go.
Still, I'd love to see something interesting done with the multi-reward per area thing. Collecting order as the only choice you get in the area is just too boring. Supergiant Games can do better, I'm certain. :)