Hades II
solution "Failed to meet minimum system requirements"
1) C:\Windows\System32
2) in the folder search we write d3d12
3) copy 1 or 2 files that appear D3D12Core.dll and D3D12.dll and paste into the folder "Ship" (I only had 1)
4) rename the D3D12.dll file to D3D12_Original.dll
5) follow this link and download 03_release_binaries_debug.zip


https://github.com/tuffee88/d3d12ProxyEdrDx11_0/releases/tag/v0.3

6) copy the d3d12.dll file and paste it into the "Ship" folder
7) In Steam, go to offline mode and launch the game
Τελευταία επεξεργασία από おっぱい; 8 Μαϊ 2024, 13:53
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Unfortunately it didn't work, is there any other way to fix it?
thanks, that gave me hope but it didnt work, i am starting to give up
For those unfamiliar with github, the link OP provided is outdated. Not sure the reasoning behind it. The most up to date one can be found here. ( releases on right side )

https://github.com/tuffee88/d3d12ProxyEdrDx11_0
Αναρτήθηκε αρχικά από Elysium:
For those unfamiliar with github, the link OP provided is outdated. Not sure the reasoning behind it. The most up to date one can be found here. ( releases on right side )

https://github.com/tuffee88/d3d12ProxyEdrDx11_0
I replaced
Eh, still didnt' work. now i get that the "renderer didn't meet requirements" - i mean, i expected this eventually. I have an integrated graphics card. will probably let them keep my money because i respect this company very much and I will eventually upgrade but ya know. Thanks anyway!
Αναρτήθηκε αρχικά από gregsentai:
Eh, still didnt' work. now i get that the "renderer didn't meet requirements" - i mean, i expected this eventually. I have an integrated graphics card. will probably let them keep my money because i respect this company very much and I will eventually upgrade but ya know. Thanks anyway!
same, now i get the message "renderer creation failed"
I think it's important to temper expectations here by examining what this hack actually does.

tuffee88's modifies d3d12.dll so that D3D12CreateDevice can be called with the same parameters that Hades 2 calls but with the feature level set to 11_0 instead of 12_0

Sure this can get some cards getting the below requirements message to work with Hades 2. However it's not a be all and end all solution for all hardware. It won't magically make a card that's well below minimum specs to run the game.

It's not a solution for all hardware. If it's a hacky workaround that may or may not get your card working with Hades 2 and is not guaranteed to work in all situations.
its crashing without any error
I was a little bit mad because the minimum requirement is R7 360 and I have an R7 350. It worked for me, thank you.
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Ημ/νία ανάρτησης: 8 Μαϊ 2024, 2:47
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