Hades II
adustin 2024 年 6 月 1 日 下午 9:15
[BUG] Trial of Gold -- Cleared Room, Exits Don't Open [Steam Deck]
During the Trial of Gold Scry event, in the main city area of Ephyra, I entered a room on the south eastern portion of the map with a Poseidon boon award. I killed all of the enemies in the room, but the boon award did not appear and the exits did not open. I exhaustively checked the whole room to confirm there were no stray enemies -- I even dashed over Toula so she'd attack any remaining enemies in the room, and she couldn't find one. After a few minutes with no luck of finding any other way to cause the boon to appear or the doors to open, I gave up. I believe this was the last or second to last room I needed to clear before the final pylon would fall and the doorway would open in the main square allowing access to the next area. This is the first time I've seen an award fail to appear (and doors unlock) in the roughly 50 or so hours I've played the game.
最後修改者:adustin; 2024 年 6 月 2 日 下午 10:16
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76561199497033168 2024 年 6 月 2 日 上午 3:34 
Hey, you can report this and any future bugs using F10 in-game. if you gave up the run and lost your progress, check out supergiant.games/hades2faq If You Unexpectedly Lose Saved Progress. remember to back up your saves before moving them around.
nyy 2024 年 6 月 2 日 上午 10:52 
引用自 adustin
During the Trial of Gold Scry event, in the main city area of Ephyra, I entered a room on the south eastern portion of the map with a Poseidon boon award. I killed all of the enemies in the room, but the boon award did not appear and the exits did not open. I exhaustively checked the whole room to confirm there were no stray enemies -- I even dashed over Toula so she'd attack any remaining enemies in the room, and she couldn't find one. After a few minutes with no luck of finding any other way to cause the boon to appear or the doors to open, I gave up. I believe this was the last or second to last room I needed to clear before the final pylon would fall and the doorway would open in the main square allowing access to the next area. This is the first time I've seen an award fail to appear (and doors unlock) in the roughly 50 or so hours I've played the game.

There is a bug where the houses spawn enemies "outside of the accessible map". So basically they spawn them inside of a house, or a wall, or somewhere you can't access at least. Has only happened to me once before, but I was able to hear a mob despite it being nowhere to be seen (hence why I know that it was spawned inside the walls). Perhaps the same happened here, but it was a mob that didnt make any sound.
adustin 2024 年 6 月 2 日 下午 10:12 
引用自 nyy
引用自 adustin
During the Trial of Gold Scry event, in the main city area of Ephyra, I entered a room on the south eastern portion of the map with a Poseidon boon award. I killed all of the enemies in the room, but the boon award did not appear and the exits did not open. I exhaustively checked the whole room to confirm there were no stray enemies -- I even dashed over Toula so she'd attack any remaining enemies in the room, and she couldn't find one. After a few minutes with no luck of finding any other way to cause the boon to appear or the doors to open, I gave up. I believe this was the last or second to last room I needed to clear before the final pylon would fall and the doorway would open in the main square allowing access to the next area. This is the first time I've seen an award fail to appear (and doors unlock) in the roughly 50 or so hours I've played the game.

There is a bug where the houses spawn enemies "outside of the accessible map". So basically they spawn them inside of a house, or a wall, or somewhere you can't access at least. Has only happened to me once before, but I was able to hear a mob despite it being nowhere to be seen (hence why I know that it was spawned inside the walls). Perhaps the same happened here, but it was a mob that didnt make any sound.

This could be it -- it certainly would explain why the boon didn't pop. Fwiw, and I don't know if it's relevant, I did notice an interactive but locked door to a house in the area I got myself trapped in (i.e. an exit to a side room in addition to the other exit back to the main square).
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張貼日期: 2024 年 6 月 1 日 下午 9:15
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