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Giving the enemy more tools is always much more engaging to me than just taking mine away.
Momus is so jaw-droppingly busted that it functions perfectly well with no magick, a special boon, and one decent special hammer, either the double tracking projectiles or the bouncing projectiles, even on high fear this is extremely easy to achieve. Even with a million enemies in the room, if you have Poseidon's special boon you can sit in a safe spot and just blast away, stun locking the whole horde.
Melee, in contrast, is practically off the table at this point. Neither the daggers nor the axe put out enough damage to risk getting close, and their ranged options simply don't cut it either, particularly the daggers. Aspect of Charon could work, but unless you get the special cast time reduction it just leaves you too vulnerable for too long.
Bosses become easier than normal rooms on high fear, without extreme measures the bosses sort of feel the same no matter what, which is a shame.
The magick priming is actually pretty easy to work around, and there are some good boons that straight up require low magick to begin with, so it doesn't feel all that punishing to prime your whole magick pool, the biggest thing you lose is hexes, which are lackluster anyway.
Aspect of Charon with Apollo on the cast (definitely worse than Poseidon but it lets you kite a little more easily). I did it without the Special speed-up hammer and it felt VERY scary. Really wish they'd make the default speed of Special channeling higher: https://i.imgur.com/mb2UJVl.png
Aspect of Melinoe on the skull with Blitz on the attack (my logic was that any 2 attacks from the skills can set off Blitz, but it's definitely worse than just putting Aphrodite on 'em: https://i.imgur.com/ozFpeyR.png
I think the axe's omega attack is viable, but arguably that's midrange with how massive it is. And you really need the hammer that lets you move as it goes, cuz otherwise you can't handle +20% enemy speed.
The twin knives' Omega is great, too, with Aphrodite. But again, that's a hit-and-run. Staying in melee range is quite painful.
That being said im not a fan of the 32 fear runs. Firstly is that rooms are waaaaay harder than bosses. Like enemies needing multiple hits then armor then respawning then being more waves. + Enemies from harder areas and the double damage from first hit just mean that normal rooms are super punishing but bosses are almost the same.
Secondly is that it really gimps build options. Like at 20 fear you can still build around what kinda style you want since you get some wiggle room with say number of hits, healing, magica and that kinda stuff. 32 you need to take most of the options and it really narrows down the number of builds you can do. That being said i dont take the speed modifier which would free up alot of other boons.
So my overall thoughts on it would be some boons are too harsh for their cost, others like magic priming are too cheap. The games also lacking in options to make it customizable but still hard. Like starting with 0 mana cripples omega builds or forces you to rush a good mana regen boon which there arent a ton of.
Overall still doable, I only did it with staff but I could see daggers being viable but just not fun. 20 Heat is probably the highest i would play at for fun atm
What I liked most about EM in the 1st game is bosses changes.
EDIT: I did it! https://i.imgur.com/Ta91J2P.png
I recommend trying Zeus' attack on Eos, then either Demeter or Hestia on the cast to trigger Origination (+50% damage when two curses are afflicted). I'd choose Demeter over Hestia since 1. the Freeze makes normal encounters SO much easier and 2. you don't need Hestia to project casts forwards when you have Zeus already (assuming Vow of Forsaking doesn't screw you over). Surprisingly smooth run!
EDIT 2: Oh, I also made the Hermes godge boon Heroic (25% dodge!) and took the godge boon from Echo, too. Whacky!
The parry isnt like the block. The parry is more in line of the frost barrier or guardian barrier arcana. Its just a block any damage kinda deal.
Having Selene's heal probably helped lmao