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But it changes the weapon
"Weapon X is the best. All the others are bad"
This may only mean that the devs are doing a good job, since you get so many different opinions instead of a nearly consensus "THIS is the best weapon by far".
With that said, all weapons are getting constant tweaks and adjustments. Some more obviously than others.
This time, for example, the Skulls got some good revamp and feel much better.
But it would help a lot more of you gave more specific feedback like
Axe could be a bit faster and charge up faster then omega special;
Wands could have a better auto-aiming.
And so on.
Also if your point is only beating the game, then the Black Coat seems to be indeed a bit OP compared to the other weapons.
But sometimes people want to have fun.
If I want to play mindlessly and blow everything up I play with the torches.
If I want to play slower and feel like a bad ass, I play with the axe.
If I want to play defensively, I play with the staff (with Momus aspect).
And so on.
There's that personal and human aspect for each weapon that you can't simply adjust by buffing or nerfing.
I think Coat is the weakest one meanwhile lol
Yesterday I tried a build 100% "omegaless" using appropriate arcanas and Frinos (for extra HP) and I admit it went pretty well.
I can see that for the crowd who misses how Hades 1 played, the Black Coat is a step in that direction.
With that said, I'm not a fan of the Coat either hahahaha
Don't get me wrong, I think the Coat is still pretty strong. I just think the other 5 are just stronger than it.
What I dislike about Coat is that I need to be throwing out rockets 24/7 while attacking and dash attacking in order to meet the damage other weapons do.
I personally think the Axe is the best weapon in the game overall across the 3 aspects available, even if none of them are in the community top 3 (Pan/Medea/Moros).
Problem isn't weapons themselves, it's aspects that significantly overshadow the other two.
(Not including issue of mel knives and coatbeing exactly the same but the coat is much better)
Only the axe has two very good aspects that play differently.
prolly would have 3 tiers overall if i had to rank them now of:
1. torches/coat
2. daggers/staff
3. axe/skulls
this still has nuance tho as for example the skulls and axe both have one aspect (charon and medea) which prolly deserve to be a tier higher, and staff only has 1 aspect worthy of tier 2 the others are 3 so kinda weird
Easy Mel with Posiedon on attack.
Now with Ares duo it goes off the rails
Add slippery slope for easier origination and win.
I think it's pretty standard for any game to have META builds, especially if you go on higher difficulty levels.
The important is to have a base that works for everyone with everything.
Then as you have more specific needs (in this case higher Fear), you'll find more specific things until you reach the top of the top.
All the games I've seen that tried to get a "fully balanced game" ended up being bland where everything felt pretty much the same. Usually underwhelming and not fun.
Axe has done 55 Fear on all 3 Aspects in the Underworld already, and Thanatos is the most consistently spammed one in 50+ Fear (100+ wins when the second most aspect is hovering around 65-70).
honestly any aspect w coat. it has crazy base power on attacks, can block for a long time to just ignore whatever your enemy is doing, can spam seeking specials for no mana. i use aspect of mel personally for speed. also coat hammers are super strong i find
yeah agreed its singleplayer so idm a lack of balance, skulls my fav weapon to use despite my overall assessment