Hades II

Hades II

Eris creator most likely involved in New boss, since its not good
Visually the new boss is awesome, I love its design. Sad part is, its not really a boss when you are just fighting overly-tanky ads while dodging a bulllet hell. Really disappointed with the new boss, they really did not do anything creative and were really lazy (if you have ads in a boss it proves you didnt know what to do and thats called artificial difficulty) And I hate to use that term but thats what it is, because someone factually thought "how can we make this harder, lets just add tanky ads during the boss!" So since that exists and cant be argued to any degree, I am really saddened by the flip-floppyness of an otherwise perfect roguelike. HERES HOW TO MAKE THE ROGUELIKE PERFECT FREE ADVISE Replace Eris with a good boss example asterius and theseus, something like that or you know what just put them in. Remove the ads from the new final boss, and just make him himself more punishing. You have just been given free advice to perfect this game increasing its sales and positive reviews if these changes were to be implemented. You are incredibly talented Supergiant, your skill in creating this engine and game are exceptional. Now use your full potential.
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Showing 1-11 of 11 comments
Eris was my least favorite (just because she is extremely annoying and refuses to die), but in general I don't think it's bad...Now Typhon is definitely bad and needs a patch for yesterday...I also agree that his fighting design feels cheap.
Eris is fine? If anything she is a bit too tanky but that can honestly be said for all the Olympus path bosses. I feel like you are jumping the gun since the update has barely been out.
So having ads in a boss fight makes it a bad boss fight? Guess we should all ask for refunds on the first Hades, as it's got ads in the first, second and fourth boss fights. Plus ads in most mini-boss fights.

I have only done one run since the update, so I've only fought the new boss once. I beat them, despite my build being pretty mid, but I got carried by my hex. I'm not qualified yet to talk about balance for that boss.
Eris, on the other hand, as always been a really fun boss fight to me. She's got tells on every attack, she's got good variety, they're all thematically appropriate since those attacks were ones you could get in the first game when wielding the Rail. All of her attacks can be fairly easily dodged, so she's a bit on the easy side, but she's a second boss, out of four, so that's perfectly fine. The one flaw, in my opinion, would be she still lacks a bit of visibility, it's easily to lose her in that arena.

Next time you've got opinions, don't try to bring them in as if they were facts (they are definitely not). You'll sound like less of an ♥♥♥♥♥♥♥ and maybe the devs might actually want to read your feedback. In their shoes, I know I'd just ignore your post, since it's overly aggressive and insulting just from its title.
Originally posted by LaChouette:
So having ads in a boss fight makes it a bad boss fight? Guess we should all ask for refunds on the first Hades, as it's got ads in the first, second and fourth boss fights. Plus ads in most mini-boss fights.

I have only done one run since the update, so I've only fought the new boss once. I beat them, despite my build being pretty mid, but I got carried by my hex. I'm not qualified yet to talk about balance for that boss.
Eris, on the other hand, as always been a really fun boss fight to me. She's got tells on every attack, she's got good variety, they're all thematically appropriate since those attacks were ones you could get in the first game when wielding the Rail. All of her attacks can be fairly easily dodged, so she's a bit on the easy side, but she's a second boss, out of four, so that's perfectly fine. The one flaw, in my opinion, would be she still lacks a bit of visibility, it's easily to lose her in that arena.

Next time you've got opinions, don't try to bring them in as if they were facts (they are definitely not). You'll sound like less of an ♥♥♥♥♥♥♥ and maybe the devs might actually want to read your feedback. In their shoes, I know I'd just ignore your post, since it's overly aggressive and insulting just from its title.

I was late to the party on Hades 1 unfortunately, but I truly wonder how many people lost their minds the first time they downed Hades and he got right back up to full life and got harder at the same time.

I haven't lost to the new boss or biome once at 0 fear. The last patch was tuned way harder and I don't recall how many attempts Pro took me, but it defnitely was a few.
I don't remember the bosses of Hades I being so tanky. I feel like out defenses as Melinoe haven't increased enough to warrant a battle of attrition. And her offensive value can be staggering on some runs, but even then. I first fought it with that double moon nuke Hex. Whatever it's called. A few weak moons first, then a 2000 damage drop, and another 2000 damage drop. I must have used and abused that Hex more than the average Greek god abuses mortals and then some. Still took an eternity for every boss on Olympus except Prometheus.
Originally posted by Fire walk with me:
Originally posted by LaChouette:
So having ads in a boss fight makes it a bad boss fight? Guess we should all ask for refunds on the first Hades, as it's got ads in the first, second and fourth boss fights. Plus ads in most mini-boss fights.

I have only done one run since the update, so I've only fought the new boss once. I beat them, despite my build being pretty mid, but I got carried by my hex. I'm not qualified yet to talk about balance for that boss.
Eris, on the other hand, as always been a really fun boss fight to me. She's got tells on every attack, she's got good variety, they're all thematically appropriate since those attacks were ones you could get in the first game when wielding the Rail. All of her attacks can be fairly easily dodged, so she's a bit on the easy side, but she's a second boss, out of four, so that's perfectly fine. The one flaw, in my opinion, would be she still lacks a bit of visibility, it's easily to lose her in that arena.

Next time you've got opinions, don't try to bring them in as if they were facts (they are definitely not). You'll sound like less of an ♥♥♥♥♥♥♥ and maybe the devs might actually want to read your feedback. In their shoes, I know I'd just ignore your post, since it's overly aggressive and insulting just from its title.

I was late to the party on Hades 1 unfortunately, but I truly wonder how many people lost their minds the first time they downed Hades and he got right back up to full life and got harder at the same time.

I haven't lost to the new boss or biome once at 0 fear. The last patch was tuned way harder and I don't recall how many attempts Pro took me, but it defnitely was a few.

I can see that most people (especially the ones that criticize Hades 2) created a sort of emotional memory of Hades 1 that's beyond crazy.

Everything there was perfect and people seems to have enjoyed every single thing at once!

All the characters were cool and relatable right from the start, all the weapons and aspects felt just right, the meta progression was perfect and not grindy at all, all bosses were easy and hard on a perfect balance, all of them were varied and fun.

I don't wanna brag, but it seems I'm the only person that admittedly says that didn't like Zagreus at first, HATED the rail (but had to use it anyway to get the unique drops from the bosses), took a long time to enjoy the weapons and even so, my opinion kept changing back and fort.

Bosses and stages were challenging at first, the meta progression was slow as hell.


Everything REALLY clicked once I had like 200h - 300h in Early Access, started a new game from the start and, lo and behold, knowing what I was doing, the game felt much better!

And that's exactly because I remember very well my process going through Hades 1, I'm willing to accept Hades 2 for what it is.
While people are complaining and whining, I'm have a hell of a great time.


I simply do not believe those Hades 1 lovers that they felt everything was perfect from the start.

(PS: now I'll wait some angry nerd to give me a Jester award)
Last edited by Neo NiGHTS ®; Feb 21 @ 5:04pm
Yet another man who thinks he decides what is objectively bad and only he has the solution to fix it.

The developers know what they're doing, Eris isn't a bad boss fight, Typhon isn't a bad boss fight. If enemies are tanky, then you have a ♥♥♥♥ build, this game won't hold your hand and just hand you enemies that'll die if you touch them, you need to think and strategise.

Instead of begging for nerfs and fixes, maybe try and get better at the game first.
There are summoning abilities that require you to have defeated an add before they can be used, so it would kind of stink to not have adds. Right now they're not working particularly well in that fight, but taking them out would just nerf people who built around that for their run. So I wouldn't say it's lazy design to have adds in boss fights... seems more like they considered all the skills they put in.
Marthzie Feb 21 @ 8:21pm 
Eris is not meant to be a hard boss, she's meant to punish your mistakes and take advantage of your greed. She can hardly hit you if you dodge behind her at every scenario and this patch definitely helped even out how random she can be and made her attacks simpler to dodge. I think people are too harsh on these bosses.

I play on Vow 16 usually and if I speed up the bosses with +3 they're tougher and disjointed.
+6 on the bosses and you wouldn't really be making it to the boss before dying to everything else.
[P]etya Feb 22 @ 4:15am 
Eris mostly plays like the Furies in Hades 1 but with more damage output and more punishing if you are greedy. I agree that prior a few patches it was extremely hard to read what she was about to do but in her current stage she is the most predictable of all bosses.

Typhon is indeed probably the tankiest boss and that's his gimmick. He is indeed bullet hellish but from my experience he has a few blind spots on his front. As opposed to Chronos he has no instant killing moves though arguably that sweeping attack does massive damage but that can be learnt to dodge easily.

As for Hades 1 bosses... I personally found Theseus & Asterius the worst bosses they came up with in the series. Together they are almost as tanky as Typhon and the entire boss fight punishes you if you try to take out the squisher Theseus first who calls upon the Olympians after he drops to 50% making the rest of the boss fight extremely miserable.


Originally posted by ArqaneGames:
There are summoning abilities that require you to have defeated an add before they can be used, so it would kind of stink to not have adds. Right now they're not working particularly well in that fight, but taking them out would just nerf people who built around that for their run. So I wouldn't say it's lazy design to have adds in boss fights... seems more like they considered all the skills they put in.

They can work extremely well but not in every boss fight. Against Chronos they are particularly effective, just as in 2nd phase Scylla. I see fantasy with Typhon as well because he relieves heavily on summons.
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Date Posted: Feb 21 @ 7:36am
Posts: 11