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It's the damn daggers that I dislike, they do not do enough to justify the risk of equipping them imo
The aspect considered the best one out of the Torches (Moros) is pretty melee though lol.
it's less so that I think daggers are weak, that I think the payoff for using them isn't anywhere near as satisfying as the other weapons.
They kinda remind me of the gauntlets from the first game in that sense
A lot of enemies excel at closing that gap, and unless you get the hammer upgrade that makes them last longer, you'll still have to manage your distance while considering their attacks
Plus a lot of the good torch builds revolve around the special, which is a much more up close and personal option than the base attack
For the record I merely stated they were balanced and I can personally complete high difficulty runs with them.
Satisfying is entirely subjective and is usually a strictly boolean equation. You dig them or you don't not really a plus or minus simply a playstyle.
i havent gotten far enough to see those yet, only the base 3
I decided to give the daggers another shot, and unlocked the third variant since it seemed cool, I have definitely turned around on them, this is such a cool way to play with them
Also: Eos is not a hidden aspect. I want to say it is the middle choice iirc? Mel is first and Daybreaker should be Moros. If your omega attack sends out chonkier flames that would be it.