Hades II

Hades II

Limone Apr 23, 2024 @ 8:11am
[answered]
[answered]
Last edited by Limone; Jan 30 @ 3:46am
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Showing 1-15 of 27 comments
Lord Adorable Apr 23, 2024 @ 8:12am 
Originally posted by oNsee:
Playing with friends is just always better than playing alone, especially roguelikes are crazy fun with friends!
Not always, no.

I,ll suggest Ravenswatch to scratch this itch of yours.
AnxEscape Apr 23, 2024 @ 8:30am 
Originally posted by oNsee:
Playing with friends is just always better than playing alone, especially roguelikes are crazy fun with friends!
I would lose my s#@t if I have to redo runs because someone is being a moron XD
Nico Apr 23, 2024 @ 10:43am 
The devs have already said no to Co-op.
lyralady Apr 23, 2024 @ 12:42pm 
It's not really a game genre designed for co-op. I think the better alternative is to stream for friends or have like, a chat where you share your own personal screens/talk simultaneously.
'Strict Apr 23, 2024 @ 2:25pm 
I've played 2 games like this with coop and they were both pretty bad and unbalanced for coop.

I've played several roguelite deckbuilders with coop that were great though so it is about going into the making of the game with the idea from the start to be about coop and not to add it "down the line"
Specific Beef Apr 23, 2024 @ 6:22pm 
Yeah, I don't think it really works either. I love co-op experiences but the closest thing to this — the dash-teleport arena shooter Nex Machina — really didn't work for me as a local co-op game (love the single-player experience, though!).

Hades 1 was very nicely tuned to have the player grow versus its difficulty, to give you as many "close shave" endings as it could, hence that excellent "phew!" sound at the end of rounds which so often fitted with your own exhalation as you could finally breathe. There's no way to do that as effectively for two players of differing and unknown ability.
DJ Rocket X Apr 25, 2024 @ 2:48am 
Would be a fire mod though
Rafoca Apr 28, 2024 @ 3:45am 
I understand not adding co-op if it is a lack of money or expertise to do it.

Other than that, this should have co-op. Not every game needs to be solo only.

Also, if it has coop it has solo, so you can play the way you want 😉
Rafoca Apr 28, 2024 @ 3:51am 
Just saw they won't add co-op because of story. This is the worst excuse, especially when the game of the year was Baldurs Gate, a story focused game with co-op.

Also, you can always just clone the main character, so the co-op partner just sees everything as if he was the main character as well, as seen on saints row 3 and 4, Halo, etc

Also, this game is focused on gameplay. I finished the first one without even caring about the story at all
bubblegumteary Apr 28, 2024 @ 12:48pm 
yes please that would be so cool
Caseyclysm Apr 29, 2024 @ 8:13am 
Yes please. :steamthumbsup:

This would be incredible, even if it's just unofficially supported through mods
Wormerine May 1, 2024 @ 6:40am 
Originally posted by Rafoca:
I understand not adding co-op if it is a lack of money or expertise to do it.

Other than that, this should have co-op. Not every game needs to be solo only.

Also, if it has coop it has solo, so you can play the way you want 😉
That's not how things work. You either design a coop game or you don't.

You either design solo game and add coop as after thought, or design coop and add singleplayer as an afterthought. Demands of single and coop experience are very different. And I don't see anything about Hades that creates a "need" for coop. Every single aspects of it would need to be changed to accomodate coop.

Not that there couldn't be a top down action-RPG coop roguelite - but it simply wouldn't be like Hades.

Originally posted by Rafoca:
Just saw they won't add co-op because of story. This is the worst excuse, especially when the game of the year was Baldurs Gate, a story focused game with co-op.
(...)
Also, this game is focused on gameplay. I finished the first one without even caring about the story at all
I disagree about Hades1 being focused on gameplay - it is a pretty lackluster roguelite as far as systems are concerning. It is the narrative content that puts it above competition. Rewards tend to be narrative as well.

And I am glad you mentioned Baldur's Gate3 as it is a neat study on how singleplayer and coop design are ever at odds. It is, of course, a matter of taste, but I generally prefer when a game focus on one thing and do it very, very well, rather than large, mass appeal games like BG3 which try to tick off as many boxes as possible and end up excelling at nothing in particular.

Also Baldur's Gat3 is a massive production made by hundereds of employees - not a studio of 20+ devs.
CacaFresca May 1, 2024 @ 9:51am 
I don't see how Matthew McConaughey fits into the Lore... But sure.
Nico May 3, 2024 @ 6:38am 
The devs already said no.

End of discussion.
⭕⃤ Valencia May 4, 2024 @ 4:00am 
+++
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Date Posted: Apr 23, 2024 @ 8:11am
Posts: 27