Hades II

Hades II

Fluffy_Yeti May 14, 2024 @ 2:59am
Polyphemus' Sheep
The Cyclops' sheep add too much difficulty to the encounter for it being the very first guardian of the area. Yeah dodge, skill issue, say what you will, I'm saying for the first guardian area those sheep need to be nerfed. That or they need to be killable. Or highlighted in some way. They do not have health bars so 1, the player is trained to ignore them, and 2, they get in close when the player feels they are safe for that brief moment to omega charge and deal damage to the boss. He already has many minions that spawn and reduce the surface area you're allowed to dodge (fire). He has ridiculous health so omega charges are necessary. His attack pattern allows for very few Omega damage opportunities later in the fight. All of this combined means those damn sheep take up that remaining safe space for dodging and charging and that's where the player has to be at many points so they just deal maximum damage OVER AND OVER because they're immortal.
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Showing 1-8 of 8 comments
Zelda May 14, 2024 @ 3:07am 
I have to admit, I didn't even realize they attack :o
SynsSane May 14, 2024 @ 3:10am 
There seem to be different versions to the sheep, haven't encountered ones that directly attack yet or just didn't notice them attacking.
TrandiAkcium May 14, 2024 @ 3:23am 
Aggressive ship extremely fast. That only problem. Please slow them.
Kumori May 14, 2024 @ 4:14am 
For the most part they aren't really an issue for me. The only types of sheep that are absolutely annoying are the aggressive stunners (ones with horns). When you get near them, and you will end up near them as you navigate the battlefield, they become really aggressive and continuously ram you. This only does 1 damage per hit, but they also stun you for like .5 sec per hit. Their attack rate is also pretty high, so it's more like 1 or 2 sec.

If you want to keep them as a mechanic, then my suggestion is to make it a hazard similar to barrels. If you attack them, they will start running you down for ONE hit that stuns you. So it just forces you to be more careful with your aim rather than blindly attacking Poly when you have the chance.

The only other sheep that I suggest changing are the bombers. They are very dark and blend into the ground. So you already ignore them by default due to lack of health bar, but also hard to see in the middle of combat.
Aquilo May 14, 2024 @ 5:15am 
I love all the sheep designs - except for the rams, the fast and aggressive ones. They're too quick, don't take enough time to recover, and are just a pain.
So far I've seen them, the default sheep, the black (powder) sheep, and golden fleeced sheep; all great, except for the rams.
Morton Koopa Jr. May 14, 2024 @ 8:06am 
Wait, the sheep can attack? I've only been to him once.
ScipioGermanicus May 14, 2024 @ 9:47am 
the sheeps are annoying and some do 3dmg with every attack and he can have multible sheeps at once
Fyce May 14, 2024 @ 10:08am 
Originally posted by Morton Koopa Jr.:
Wait, the sheep can attack? I've only been to him once.
There are different kinds of sheeps. Some of them do attack, yes.
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Showing 1-8 of 8 comments
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Date Posted: May 14, 2024 @ 2:59am
Posts: 8