Hades II

Hades II

Special_opps 13. maj 2024 kl. 13:17
Game using AI in its production?
This is just an observation based on my own time in the game so far, but has anyone else noticed that some of the voices seem unnaturally monotone and distorted? I noticed it more with Hermes, but it has the same sort of distortion and monotone delivery that I've seen with basically every voice synthesis AI model I've messed with for hobby use. Now I don't know if I'm just being overly scrutinizing, but I feel like I noticed similar things with a lot of the male characters in the game.

I was playing on my twitch stream earlier this week and some of my viewers also said they could hear what I was talking about.
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dustin1280 21. maj 2024 kl. 7:39 
Oprindeligt skrevet af Special_opps:
This is just an observation based on my own time in the game so far, but has anyone else noticed that some of the voices seem unnaturally monotone and distorted? I noticed it more with Hermes, but it has the same sort of distortion and monotone delivery that I've seen with basically every voice synthesis AI model I've messed with for hobby use. Now I don't know if I'm just being overly scrutinizing, but I feel like I noticed similar things with a lot of the male characters in the game.

I was playing on my twitch stream earlier this week and some of my viewers also said they could hear what I was talking about.
I am going to go out on a limb here and say you are absolutely incorrect and don't actually understand your hobby as much as you think you do.

That said, I have no more proof then my own knowledge on the subject just like you claim to.

So while I believe you are absolutely 100% incorrect, neither one of us can make a objective argument here, so I will leave it at that.
Sidst redigeret af dustin1280; 21. maj 2024 kl. 7:43
Knavenformed 21. maj 2024 kl. 7:55 
Calling it "AI" is definitely tinfoil hat theory hours, but the voice direction/sound mixing is definitely a bit off for Chronos for example, his lines just come off sounding very synthesized compared to Amelia Tyler's job on Hecate or Zeus´ mellow "oomph"
Nico 21. maj 2024 kl. 7:56 
Oprindeligt skrevet af Knavenformed:
Calling it "AI" is definitely tinfoil hat theory hours, but the voice direction/sound mixing is definitely a bit off for Chronos for example, his lines just come off sounding very synthesized compared to Amelia Tyler's job on Hecate or Zeus´ mellow "oomph"

I imagine a lot of this will change once it fully releases. EA is still EA, after all. Things are bound to change.
Morton Koopa Jr. 21. maj 2024 kl. 8:21 
Oprindeligt skrevet af Knavenformed:
Calling it "AI" is definitely tinfoil hat theory hours, but the voice direction/sound mixing is definitely a bit off for Chronos for example, his lines just come off sounding very synthesized compared to Amelia Tyler's job on Hecate or Zeus´ mellow "oomph"

I thought that was intentional. Gives this ethereal, fearsome quality that kinda devolves into a growl when he's particular angry.
Knavenformed 21. maj 2024 kl. 8:24 
Oprindeligt skrevet af Morton Koopa Jr.:
I thought that was intentional. Gives this ethereal, fearsome quality that kinda devolves into a growl when he's particular angry.

In some way yes there's always a reason for any voice editing

The problem is that the quality sounds bad and sticks out from the other cast, not that the direction is what it is.
Of course I would prefer a more natural and voice-actor emphasizing approach, but that's not for me to decide, but I can be "unhappy" with a work in progress audio mix.
Morton Koopa Jr. 21. maj 2024 kl. 8:28 
Oprindeligt skrevet af Knavenformed:
Oprindeligt skrevet af Morton Koopa Jr.:
I thought that was intentional. Gives this ethereal, fearsome quality that kinda devolves into a growl when he's particular angry.

In some way yes there's always a reason for any voice editing

The problem is that the quality sounds bad and sticks out from the other cast, not that the direction is what it is.
Of course I would prefer a more natural and voice-actor emphasizing approach, but that's not for me to decide, but I can be "unhappy" with a work in progress audio mix.

Interesting. I thought it was cool personally lol reminded me of something you'd get from a horror movie, usually with possessed characters.
scurvee 21. maj 2024 kl. 13:02 
If they are is it a huge problem for some reason? AI voice generation will allow smaller developers without huge budgets to still have a fully voiced game. Larger developers with lots of cash will still hire humans, because humans will always sound better. AI voice generation can also be used in alpha and beta builds so the game can be play tested while they generate all the final content.
Rod, of eight toes 21. maj 2024 kl. 13:08 
The cadence of the speech alone should disuade anyone from thinking this is AI.

If SG had AI voice tech this good, they wouldn't be a video game company. They'd be too busy making tons of cash licensing their AI voice tech to other studios.
Nico 21. maj 2024 kl. 15:22 
OP's question was answered. Safe to say we can lock the thread now.
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