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A lot of it just depends on what you're building, but there are several ones that are great to get. If nothing else, hope for Favor so that boons you get are rare or better more often.
side note not saying you are guilty of it but in case others feel the same way try implementing the combat mechs that use mana more into your game play then playstyle from hades 1 to hades 2 is an adjustment for any player!
Some Chaos effects from H1 have moved into main boons/hammers/Charon wells/character gifts in H2 ([x]% backstab damage, gold you find is worth [y]% more, +1 Death Defiance). There used to be only 12, and now there are 50.
They're perhaps a bit dull considering who you get them from, since you might imagine more fantastical effects coming from a being of pure weirdness, but the H1 versions were much the same kind of thing.
I've had a 90%+ attack damage while doing an attack focused build, so you can still get some great stuff.
Discovery (chance to gather double resources), Blood (heal when you move chamber), Talent (- magick used), Soul (+ HP) and Affluence (+ gold found) are all pretty good utility that I rarely regret having.
Celerity (+ move and sprint speed), Mind (+ magick) Chasm (+ cast damage), Creation (gain elements), Favor (increased chance to find rare or better boons), and Revelation (+ Omega charge speed) all tend to underwhelm me.
Defiance (restore a death defiance) is fine, but it's so rare to even see it.
Chant (bonus Omega ability damage based on elements) is really good with the right build, but again pretty situational.