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its not a fair arguement to make yes they could off looked at hades 1 weapons and seen how they were balanced but even then thats not a good idea the weapons in hades 2 is completely diffrent so the balancing changes needed for them would have to be diffrent aswell this is why its early access to give the devs an idea on what to buff what to nerf and what to maybe change
2. most tools will have atleast 1 use each run the only way i can think this to be false would be surface as it only has 2 stages and as such way less encounters this will likely again be better with updates for example fishing rod and tablet u should not really have to use u should upgrade ur pets to make them able to use thair abilities more frog acts like a tablet with a limited uses that can be increased and the cat works like a fishing rod
3. to note again EA as such there will be more companions in the future theres also gonna be more uses for fishes and other stuff theres gonna be more resources
4. idk what u mean by this
5. no moon spells are actually the most op things u can have for example the hex to bring a dead enemy back can do ridicoulous amount off damage and rn has a bug with it that works on 1 off the end game arcana cards, the beam does ridicoulous damage but comes at the cost off being slow and u stand still untill uve upgraded it each moon one has a good benefit to them
6.report it as a bug click f10 in game to report a bug
7. again EA stuff will change rn gifting is for keepsakes and to get the story that so far exists
The thing is, I pretty much already know what works with what weapons. The problem is - I don't get what works. Instead I get what doesn't. Like no M2 upgrades for staff from hammers. No M2 Poseidon/Hesita either. Like, I've already cleared 10+ rooms and I got no proper hammer upgrade, no gifts for build. Nothing. Some lame improvements here and there that are better than nothing, but no good stuff. It immediately shows. In H1 even with bad build you could get to last boss, good builds were needed for challenges, but like 95% you can always get to final boss at least. Here, 50% of time you won't get past 2nd boss. Because you lack resources, you lack progression. Cheers for person who cleared game in 30 hours, but in my case game didn't even drop resources it should. I'm serious, more than once I saw no resources through entire act. It all snowballs to very bad progression. Because you heavily, unjustly depend on future unlocks that game doesn't give you.
Again, in H1 you can get to last boss without any rerolls and basically almost any build you have. Not in H2.
I can't read any further that that. How good could this feedback be, if that's the argument being made here.
Well, you said it yourself.
All of this is besides the fact that the game is nearly a year out from 1.0 and still has a long way to go with additional content, mechanics, balance, polish etc. It's an exceptional Early Access title as is and I'm having an absolute blast streaking wins and pushing my weapon aspect levels and Fear levels. But it's different than Hades 1 and requires you to think differently when building your character. In its current state it's very easy to end up with a bad build by biome #3 due to poor boon/hammer selection and not realize it because you were following instincts instilled into you by Hades 1. If the things you are saying were true people wouldn't have been getting clears on day 1 of EA launching and streaking wins since, even without a ton of unlocks and death defiances. It's just a matter of learning the game and adapting to the new mechanics.