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The idea is you Load yourself with your Ammo using [Attack] and slam them into the enemy's faces with your [Special].
You can choose to charge yourself with the entire clip, or do what I used to call "Cast Juggling" in Hades 1
Since you have 3 ammo charges by default, you can choose to load your self with two charges every other rotation. More if you have the Daedalus upgrade to increase ammo.
Goes very well with Aphrodite, Apollo, Hera, Demeter, Poseidon
CONS:
Unlike the Beowulf Shield from Hades 1, Medea Revaal doesn't have the luxury of blocking while juggling. You can use [Dash] while [Special] Charging to make some i-frames, it will still activate the [Omega Special] effects, but it won't go full distance.
Also, unlike the Shield, you can't load yourself with [Attack] WHILE you are boosting with [Special] which makes Medea Revaal much more rigid to use compared to Beowulf Shield.
here, a shameless plug: https://www.youtube.com/watch?v=GFbGs9_PrkY
But also makes the timing even tighter to even take advantage of the loaded skulls. You gotta be quick on it or they just explode in your hand rather than on the enemy. The timer doesn't start when you load the last skull, after all, it starts on the first, and unfortunately loading isn't instant. Even has an animation that makes you stop in place when loading each skull, something Beowulf (and Hera-aspect bow too) didn't have to deal with, and it didn't even have a timer to worry about.
I'm really not very fond of the Medea aspect myself. It feels very clumsy to play and the immediacy of the timed explosion is frustrating to play around. "Juggling" the charges results in pitiful damage output for way too much effort, and it's just dangerous to use besides. Unlike Beowulf in the first game, it doesn't have the benefit of being a functional weapon even without a loaded charge. I guess you could just spam special all day until some opportunity arises but that's clearly not what the aspect is going for.
A longer timer on the explosion would do wonders, but I also wonder if maybe this aspect is just functionally at odds with the game it's in. It's just a suicidal weapon in its current state.