Hades II

Hades II

Melchior May 9, 2024 @ 7:49am
Slow Time Hex
I enjoy the Hex system in lieu of the call system provided in Hades I.
That said, I think a lot of these ability need to be an "instant cast". The ones where you reanimate the dead or slow time make you incredibly vulnerable.

Against Chronos specifically, you really can't use any of these without taking at least one hit... and FORGET it if he starts to channel his suck attack. I can argue that using the slow time against Chronos makes sense - I get it... God of Time. However, when I raise a fallen enemy, I shouldn't be subjected to such a long animation where I'm completely open to damage.

Side note - when it comes to raising a fallen enemy to have as a teammate, it would be nice if they were a bit more obvious. I often end up destroying these because I cannot differentiate.

At any rate. Love the game - about 40 hours in! Really enjoyable!
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Morton Koopa Jr. May 9, 2024 @ 8:05am 
I tried to spam dark side against cronos, and it was then that I realized oh .....there's a channeling time here where I'm vulnerable lol.
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Date Posted: May 9, 2024 @ 7:49am
Posts: 1