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I don't think the boss is that overtuned (his second phase is the main issue but its manageable). When I first encountered him I did get slaughtered, but once I learned his mechanics he was pretty reasonable. That said, I don't like the instant death attacks, but when you have 2 charges of death's defiance it isn't much of an issue. I actually have a harder time consistently beating the 2nd boss when compared to him.
If you are just slamming Tartarus its hard but if you craft a Shadow Essence and go to the Overworld first you get many more unlocks that help you beat Chronos.
The biggest difference is probably the instant death attacks and similar to many other attacks those attacks are tremendously glitchy with things like Death's Defiance or using the time slowdown from Omega charging.
Not so much needs nerfing but those things need fixing badly, and maybe an explicit indicator of the progression path.
Yeah the arbitrary debuff for getting too far ahead of the "plot" or whatever it is is extremely lame. If you don't want ppl progressing that far at that stage just kill them.
But honestly i am in no hurry "grinding" him yet anyway, still happily exploring every nook and cranny and trying out all the weird boons that might make for something fun and mainly focusing on all the different progressions.
Tryharding him on highest possible heat i can, will certainly be my endgoal though, Game is just too much fun to not go hard :D