Hades II

Hades II

Skye May 7, 2024 @ 9:05pm
Blessing of Strife
Please remove it, healing in this game is already incredibly minor and limited as is, as of my experience with a measely 100 minutes the game feels like:

'just don't get hit', because every hit you take is another permanent chunk of health you won't get back.

Yeah, there is an arcana that gives a minor amount of health per room entered, but the enemies do so much more damage that it feels negligible, and way more efficient to never get hit.

Furthermore, the blessing of strife curse stacks and grows in damage enemies deal, which just further makes it a game of 'get hit two times and you'll die'

I don't think players should have a speed limiter on how much they can progress, and I personally dislike the feeling of the game downgrading to playing with 1 or 2 hp.

Maybe it is just me, and I understand early access means the game is in development and unfinished, but I am just wanting to share my thoughts and feelings on this.
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Showing 1-3 of 3 comments
Fox May 7, 2024 @ 9:06pm 
It's to keep you from progressing the story too quickly. Just keep playing, it goes away
Tomoko May 7, 2024 @ 9:10pm 
skill issue
Doug Dimmadome May 8, 2024 @ 2:06pm 
I don't like it as well. I had a pretty good run (fun boons and all) but got the the 'Blessing of Strife' and felt like it just ruined the run.
I was in the third location and when the damage amplification got to like 60% I died really fast.
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Showing 1-3 of 3 comments
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Date Posted: May 7, 2024 @ 9:05pm
Posts: 3