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Some of the later enemies seem to have a ridiculous health pool as well, but that could be because i'm getting to those floors without a lot of upgrades. I prefer the first upgrade system but that's probably because i've only done a few runs card system is kinda weird but i'm open to change
Thankfully the damage is low but incremental damage makes big impacts over time. It's not so much an issue right now before we start getting pacts of punishment but I see these enemies being big issues in racking up "free" damage down the line.
But yeah there is counterplay. Demeter boons IMO are the best to get a no hit in the first biome.
Yeah, it seems like the cast is basically meant to replace zagreus's high-mobility fast/multiple dashes as your main distance management tool? Meant to use it to lock down enemies so you can safely charge and execute your damage combo/omega (as opposed to hades 1, where you'd use dashes to reposition yourself for safety/backstab damage), or manage multiple fronts i.e freeze one side while you deal with the other, or lock down the big scary melee guys while you sprint to the back to take out the ranged enemies. Takes some getting used to, not sure how much of it is the balance still needing some tweaking and how much is me being used to hades 1 where you could just zip zap zip zap in and out of the enemy's danger zone with impunity lol.