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https://steamcommunity.com/sharedfiles/filedetails/?id=3261410099
https://steamcommunity.com/sharedfiles/filedetails/?id=3261409751
and they're nearly back to back attempts, attempt 60 and attempt 62
Also you don't have to wait until the sphere triggers the extra attacks. You can keep using your Omegas normally, but you won't give time to trigger the extra attacks.
Last but not least, it works with every omega, which means you can use one omega attack, one special and one cast.
Of course, it will take sometime to find a proper way to play it, optimal boons etc., but fundamentally it seems stronger than the before.
https://www.youtube.com/watch?v=sVdu4UsdbKk
If I had to guess, I'd say most of the "prolonged effect" Casts don't work right now: Aphrodite's vacuum effect, Demeter's Cyclone, Hephaestus' hammer hits, Hera's entry damage, and Hestia's Scorch probably won't work between the individual blasts of the Omega Cast. But obviously I've yet to test them
If they fix the Cast, imo it'd be the perfect "caster" archetype weapon which is exactly what Melinoe is supposed to be
Edit: After having played with the new Momus on 32 fear on both the Underworld and Olympus, it's just not very good.
It becomes FINE once it gets going but the biggest downside of this weapon is that it's just entirely too slow and the early game is pretty bad. Not only do I stand by my initial impressions of the weapon being that enemies just move out of the way in between each attack but needing to use cast for EVERY attack really run the timer since the timer doesn't slow down with any in-game happenings.
As far as the power itself it seems fine but if you take 2 levels of Vow of Desperation it's REALLY a struggle to get through the biomes in time. I managed to do a 32 fear clear in the Underworld with a pretty good amount of effort but I cannot seem to get past Eris.
Maybe it's a lol skill issue moment but I've cleared both routes with 3 different weapons across multiple aspects and these just feel weak. Not useless but definitely way too much work and bottom tier. Basically, these are a much worse aspect of Charon.
I've done 32 Fear with it, and while it grates against quite a few Vows, there are plenty of ways to build Vows/Arcana around its dependencies.
Basically lock enemies in place and do full rotation. Yeah I've had some boss instances where I can get them into their second phase fairly quickly but any room with tons of armored enemies or any ranged spam rooms are huge problems for this aspect. All the runs I do with this thing feel very RNG.
And I did get a 32 clear in the Underworld and I can get to Eris a decent amount of the time on 32 fear but it feels like way more work than a bunch of other aspects. Also, maybe this is a bug but I've noticed Anchors and Harpy Talon don't reliable get staggered even when you have an omega going and using normal attacks.
My only gripe so far is that I was testing Apollo's omega cast in the town square and it seemed to only activate once, which is a bummer. Hopefully a bug and not intended for this specific cast boon.
Having a build that includes freeze helps keep enemies in place for the triple omegas to land. Might be fun to try a build with the Cross Cataclysm hammer or Giga Moonburst and Dual Moonshot on the omega special, assuming one doesn't block the other from appearing.
It went from being the best weapon in high fear to the worst, as it takes too much time and now consumes magick. So you struggle on both time fear testaments and magick penalty testaments
Born Gain helps a ton. Had Poseidon special with Giga Moonburst and Demeter cast to hold enemies. Then got the hammer that makes all attacks hit twice, which ended up making the omega attack fire 6 times.
Ended up completely shredding Chronos despite not getting any legendaries or duos with my crap rng luck. A good thing about the triple omegas is that they keep firing on Chronos while you have to stand in the safe zone in phase 2.
Overall, I'm definitely enjoying it so far.