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I'm not too worried about what they'll do about succeeding in regards to the House, like I assume a bunch of old characters will either show up at camp or everyone returns to the House and it's restored + changed to be more Witchy.
What's going to be more odd is the excuse to keep killing Chronos and helping Olympus. They managed to make it make sense in Hades as Zag was helping with security, but what? We're traveling to alternate universes to beat him again in different timelines or something?
My guess for this is that Dissolution of Time only prevents Chronos from reforming himself, and that Mel is able to suppress that incantation whenever she wants and let him reform, if she chooses to, so that she can go a round with him and then lock him back into perpetual semi-death when she wins, or if she loses, he's just free for a little while, but the incantation still holds, and he'll be stuck again whenever she manages to win.
For the story moving forward in general, my wild guess right now is that fully defeating Chronos with Dissolution of Time active isn't all that needs to be done. My guess is that with Chronos unable to free himself, Hades reclaims the House, and it becomes a second base, like the Crossroads, that you can go to and interact with a lot more people whenever you want, but also from which there'll be a third route to an area underneath even the House of Hades (this place is called Erebus in the first game, I think, it's where Zag goes when he opens Infernal Gates and does challenges that give an onion if he fails) where Mel has to go and do more stuff, maybe find the Fates.
Chronos's prison-ball gets moved into the place that's right past that door Mel can't open. Future runs from the Crossroads that end at Tartarus let Mel open this door to summon and fight Chronos in there instead of the main hall. That's my guess anyway. Probably completely wrong, but eh.
The other half thinks - and this is a massive reach - it could revealed that Chronos has been trying to stave off the fall of the Greek pantheon by assuming control of it, we convince him to join our side in battling the mythos of other regions and time periods. The heroic aspects from Hades 1 confirmed the existence of other cultures, he's got Egyptian, Christian, Roman and Chinese elements in his design and probably foresaw some things that gave him cause to act + the means to repair and strengthen himself. He joins us and allows us to re-fight his past self through time weirdness.
If it's not that then there could be some sort of twist we don't know of yet that justifies chronos' actions beyond just petty vengeance over getting chopped up.
Seeing as you're going into Zag's room when the current EA ends, I'd assume you're going to try freeing some of the trapped characters from Hades 1 and they'll be added to the camp 1 by 1 or something to that effect.
Hades is even imprisoned in Sisyphus' room, be pretty poetic if Sisyphus has a part to play in freeing him seeing as Hades kept him imprisoned there for so long.
Far as Eris, she's strife incarnate to her core. She's just messing with Mel to mess with Mel. She's not working with Chronos she just likes to be a nuisance. That's like her whole personality.
Hades 1 had a very good driving factor for you to get back to the top over and over again
MAX 3 is what I'd be fine with for dissolution to cost