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Game mentioned above had specific 'correct order' of roots, to get the best linear story experience.
So I was wondering if it is the case here or it doesn't matter
Long answer:
I haven't played AI Somnium myself, but it sounds like an overall linear game with additional detours for maximum content. That's why I'm going to break down the core aspects of the type of Visual Novels like Senren * Banka.
Senren * Banka, like many Visual Novels in that genre, is structured in two parts. The first one, also commonly referred to as the "common route", is rather linear but also provides choices. Those generally don't really change how the common route will progress but they do give you more insight into other characters - in this case, the heroines.
The second part of the game consists of character routes which branch off at around the end of the common route depending on the choices you've made. Each character route is a story in itself with a heavy focus on the respective character. Those stories are devoid of impactful choices most of the time and Senren * Banka is no exception.
That is why a walkthrough in such a sense isn't needed: Each character route is independent and doesn't rely on information revealed in other routes.
There are guides which recommend a play order of the character routes, but imho you don't make a mistake by simply going with your guts.
*insert THANK YOU gif from Office*