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Khanjima Aug 15, 2022 @ 10:10pm
Constant Visual Artifacts
Everytime I go on 213 Park Homes i constantly get visual artifacts with NVG and Flashlights

Where my nods completely ♥♥♥♥ themselves : https://imgur.com/a/i70Ks1E

and flash lights will look all bugged and have corrupted squares all over the light radius (didn't get a screenshot)

I've tried playing 213 on below high FOV since i play on max (90-100) and nothing changed. Will there ever be a fix for this, or am i just forever bound to be frustrated with one of my most beloved maps
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Showing 1-7 of 7 comments
AncientRaig Aug 16, 2022 @ 12:29am 
Do you select Dx 12 or Dx 11 when you launch? I've seen the artifacting on Dx 12 but it seems to go away on Dx 11
this looks like a driver issue, i have never encountered this on either version of DX
Khanjima Aug 16, 2022 @ 7:17am 
Originally posted by AncientRaig:
Do you select Dx 12 or Dx 11 when you launch? I've seen the artifacting on Dx 12 but it seems to go away on Dx 11

DX12
Thatguy Aug 16, 2022 @ 7:42am 
Originally posted by ♜♠Doomulus♠♜:
Everytime I go on 213 Park Homes i constantly get visual artifacts with NVG and Flashlights

Where my nods completely ♥♥♥♥ themselves : https://imgur.com/a/i70Ks1E

and flash lights will look all bugged and have corrupted squares all over the light radius (didn't get a screenshot)

I've tried playing 213 on below high FOV since i play on max (90-100) and nothing changed. Will there ever be a fix for this, or am i just forever bound to be frustrated with one of my most beloved maps
I don't get artifacts on this level on DX12 but I do get a extermely bright halo around certain textures when using lights or NVG's. It also happens on certain surfaces in Club and Port. I have a screenshot of a light and texture when running Port that shows the Halo'ing and how it gets extreme the closer to a texture I get then disappears after closing the distance. Its blinding for no reason.
NPC.dat Aug 16, 2022 @ 7:44am 
Try setting your VFX to Medium and or turn on FSR. When I had graphics issues, the FSR usually solved it.
Brandon Aug 16, 2022 @ 7:52am 
Originally posted by ♜♠Doomulus♠♜:
Everytime I go on 213 Park Homes i constantly get visual artifacts with NVG and Flashlights

Where my nods completely ♥♥♥♥ themselves : https://imgur.com/a/i70Ks1E

and flash lights will look all bugged and have corrupted squares all over the light radius (didn't get a screenshot)

I've tried playing 213 on below high FOV since i play on max (90-100) and nothing changed. Will there ever be a fix for this, or am i just forever bound to be frustrated with one of my most beloved maps
Perform a DDU and verify game files / reinstall, disable any mods if you haven't updated them, if you have updated them then uninstall them one at a time and see if it fixes it. Could be a mod conflict.

Though that looks more like you've ran out of VRAM, what card do you use? Might need to lower some settings.
Moved to BR/TS

Originally posted by Ready or Not Troubleshooting Steps:
1) Verify the game files (right click on Steam > Properties > Local files > Verify integrity)
2) If you have any mods, remove them and verify the game files (delete the .pak folder if necessary)
3) Update your drivers and windows (even to optional build, or even manual install)
4) Temporarily disable anti-viruses and test if issue persists
5) If all else fails, do a clean install below:
Uninstall Ready or Not on Steam
Navigate to Steam > Steamapps > Common > Delete "ReadyorNot"
Navigate to %appdata% > local (%appdata by default is roaming) > delete "ReadyorNot"
Reinstall the game via Steam

I believe I've seen this issue before, but I believe it was mainly related to modding. Restarting fixed it once the mods were gone, but it was a strange situation.
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Date Posted: Aug 15, 2022 @ 10:10pm
Posts: 7