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Dec 10, 2024 @ 12:01pm
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Dark Waters Release Changelog
Delve into Dark Waters

View full event information here:
https://steamcommunity.com/ogg/1144200/announcements/detail/525328778479535179
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Showing 61-75 of 162 comments
Livid_Fox Dec 10, 2024 @ 6:45pm 
Yessssss!! Best studio ever what an amazing update!!
Elpu Dec 10, 2024 @ 7:21pm 
Thank You, Come Again ¿AI not opening the backdoor fixed?
Tree Of Smoke Dec 10, 2024 @ 9:04pm 
Why did you guys update the replay system to be less buggy, but then break the control scheme so it is no longer usable?!
AngryALK Dec 10, 2024 @ 10:10pm 
I appreciate the updates, but adding battle rifles when 50% of the optics are glued to the “I want to see the bad guy’s nose hair” zoom setting seems kinda premature and detracts from “realism”. I’m still waiting for the atakr LPVO optic to have some sort of function. I’d love to get some sort of news for when this kind of functionality will be implemented. Otherwise keep up the good work!
Last edited by AngryALK; Dec 10, 2024 @ 10:22pm
Shenigami Dec 10, 2024 @ 10:12pm 
W update! Could we please have official support of teammate AI in multiplayer coop?
Sickaroony Dec 10, 2024 @ 10:39pm 
Very pleased to see base game improvements and not simply just the dlc. Keep up the great work VOID.
MAL AD OSTEO Dec 10, 2024 @ 10:51pm 
VBSS Hard AF
Mar-Mar Dec 10, 2024 @ 11:24pm 
Gotta love how keybinding End to something still doesn't work properly after all these updates!
T3rminat0r Dec 11, 2024 @ 12:24am 
This update is insane, much better performance and overall optic from the whole game, new and nice Audios, Better AI and awesome new maps.
YOU did a great Job!
Haekalz20 Dec 11, 2024 @ 12:44am 
is there still crashing 2 minutes into the map?
MiLo Dec 11, 2024 @ 12:47am 
These bases game fixes should have been done 1 month after full release. Pathetic.
Ibuprofenjunkie Dec 11, 2024 @ 1:06am 
DLC-Attachments? I'm out :steamthumbsdown:
D_HUEY Dec 11, 2024 @ 2:14am 
Looks good but as always, with every update, all the mods are broken :steamfacepalm:. WTF
(っ˘ڡ˘ς) Dec 11, 2024 @ 2:49am 
In some future update, could the radio system be added as in six days in fallujah (both in multiplayer and singleplayer)?

In single player: show animation when any civilian/suspect is reported dead or handcuffed or etc. The same for a swat member incapacitated or dead.

In multiplayer: That if you are not close to your buddies, you can't hear them unless you use the radio.

And VOID could you add some mechanic and animation, that for when you are ready to clear a room tap the shoulder of your Swat partner (singleplayer)?

I know there is tappy+ mod but it doesn't work due to the current acutalization, though it should be part of the game and not depend on a mod.
GekooktEi Dec 11, 2024 @ 3:01am 
Originally posted by Patch notes:
Added SWAT name tags to rear of armor plates which reflect player usernames/SWAT AI names.
Added team-colored chemlights to improve friendly SWAT identification.
These are both awesome changes! Now I might finally stop ordering Blue to clear a room that Red is already stacked up on, et cetera :hunted:
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