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vin Feb 2, 2024 @ 3:52pm
Mod for end of round / arrest all civilians?
Does anyone know of a mod that arrests civilians automatically? Perhaps after a certain amount of time? We have been finding ourself strolling the map for 4 times longer than the actual engagement looking for the last objectives (civilians for example but i think this also counts for the meth in the meth house). It is quite frustrating when you know you can be doing more fun things
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Showing 1-6 of 6 comments
SkebbZ Feb 3, 2024 @ 8:45am 
I've made one where arresting civilians becomes an optional objective you can skip, but it's currently not very stable sadly. They lumped all of them together in a "primary objective" category (all bombs, all civs, all suspects, various named people, etc) and it doesn't let you easily edit them individually.

By not stable I mean it causes all the bombs to explode sometimes if you hit complete before disarming them, or random CTD on mission completions lol. I could look into this more later when I get rid of this flu virus.
Last edited by SkebbZ; Feb 3, 2024 @ 8:47am
Jesus Christ Feb 4, 2024 @ 2:15pm 
You can tell the AI to do that after getting rid of all the baddies. Search room command becomes search and secure which will make the AI wander the map and bag any guns or civilians.

HOWEVER

Its very finicky and doesn't work half the time.
Carbon Feb 4, 2024 @ 3:51pm 
I've found that missing suspects are always in small rooms...bathrooms, small bedrooms...any tighter space the AI has problems navigating. On Brisa Cove, the guy who's often in the elevator, for example...they just don't go in there, even on command.
vin Feb 5, 2024 @ 9:28am 
Originally posted by LizrWizr:
You can tell the AI to do that after getting rid of all the baddies. Search room command becomes search and secure which will make the AI wander the map and bag any guns or civilians.

HOWEVER

Its very finicky and doesn't work half the time.


Is it possible to use AI in MP?
SkebbZ Feb 5, 2024 @ 8:46pm 
Originally posted by vin:
Originally posted by LizrWizr:
You can tell the AI to do that after getting rid of all the baddies. Search room command becomes search and secure which will make the AI wander the map and bag any guns or civilians.

HOWEVER

Its very finicky and doesn't work half the time.


Is it possible to use AI in MP?
No.
vin Feb 6, 2024 @ 9:13am 
Originally posted by SkebbZ:
Originally posted by vin:


Is it possible to use AI in MP?
No.


Hmm so that isnt gonna work unfortunately.

I have seen suspects glitch through the floor on occasion, maybe its that?
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Showing 1-6 of 6 comments
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