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Mikail May 17, 2024 @ 11:51am
Is John Wick WH AI patched?
Last time when i played was on full release, is it better now?
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Showing 1-15 of 34 comments
No it isn't
SirDJCat May 17, 2024 @ 2:10pm 
Imo it’s fine, aim-wise anyways. It requires you to be incredibly aware (which is realistic) and make conscious decisions. The main thing that’s annoying for me is the penetration on windows and doors feeling one-sided; as in the AI seem to be able to consistently shoot through it more than I can. Could just be a skill issue on my part tho.
Mikail May 17, 2024 @ 2:18pm 
Originally posted by SirDJCat:
Imo it’s fine, aim-wise anyways. It requires you to be incredibly aware (which is realistic) and make conscious decisions. The main thing that’s annoying for me is the penetration on windows and doors feeling one-sided; as in the AI seem to be able to consistently shoot through it more than I can. Could just be a skill issue on my part tho.
So, is it better than release? Its yes or no question.
They have been pulled back significantly from release, some would say they're too easy now. For the most part it still depends on range and how they see you, but they're less accurate now by a long shot.

I went from 1.0 being stuck on Farm to beating it first try, and then going on to beat the rest of the game.
Frieren May 17, 2024 @ 5:32pm 
I played since the release of the early access and its alot more fair now.
SirDJCat May 17, 2024 @ 5:45pm 
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
They have been pulled back significantly from release, some would say they're too easy now. For the most part it still depends on range and how they see you, but they're less accurate now by a long shot.

I went from 1.0 being stuck on Farm to beating it first try, and then going on to beat the rest of the game.

Yeah I’d agree with this. It’s much easier now than EA (was in the same boat of not being able to complete maps to clearing them first try). Granted there’s been some improvements in other areas (Farm is completely different than EA) but the AI’s aim feels much more forgiving
Teimo May 17, 2024 @ 6:48pm 
No they still one tap you from 40 meters sometimes. Biggest problem is they still never surrender even when your entire squad is holding guns to them.
MOON May 18, 2024 @ 9:28am 
words cannot describe how much i still hate the LSPS mission just because of the light bloom from outdoor to indoor not letting me see the suspect with an AKM
Doomfist May 18, 2024 @ 11:41am 
bots aiming and shooting through walls, not fun
PandemicGameplay May 18, 2024 @ 11:56am 
They can still see through walls/smoke/etc yes, Void takes literally months if not years to patch/fix anything.
Morale -10 May 18, 2024 @ 3:13pm 
Originally posted by Teimo:
No they still one tap you from 40 meters sometimes. Biggest problem is they still never surrender even when your entire squad is holding guns to them.
Originally posted by Doomfist:
bots aiming and shooting through walls, not fun
Originally posted by PandemicGameplay:
They can still see through walls/smoke/etc yes, Void takes literally months if not years to patch/fix anything.

Are people really gonna pretend like the cartridge from an ak47 is not gonna shoot through walls though? This is just as equivalent to complain that you couldn't survive from being shot in the head in my opinion, I sort of want to make the comparison that this is derivative from the main character syndrome, but seriously what else am i meant to interpret from this xd

I am probably different in some aspect, because i don't have nearly the same experience to what other people seem to point out for being an issue. I personally think the game is too easy, i like the game being indiscriminate and ruthless in its manner, it really makes me considerate for what clues that can be picked up for, before i make a big fuss by entering into the next room. It were to really take the tension away from the game were it if i knew i could survive five bullets without any serious consequences. :steamfacepalm:
Last edited by Morale -10; May 18, 2024 @ 9:03pm
Morale -10 May 18, 2024 @ 3:21pm 
I think people have a semblance of bias or ego, they don't view the enemies as human and therefore they shouldn't be as good as us.
Last edited by Morale -10; May 18, 2024 @ 3:25pm
OddJob May 20, 2024 @ 3:53am 
Originally posted by Mikail:
Last time when i played was on full release, is it better now?

AI is still very broken on larger maps where they can shoot you from further away. Very noticeable on maps like valley of the dolls.
Seabird May 20, 2024 @ 11:31am 
Teimo:

No they still one tap you from 40 meters sometimes. Biggest problem is they still never surrender even when your entire squad is holding guns to them.


I dont know how you play, but most of the time for me, when i rush enemy with my sheild, alone or together, most of the time they give up,
You need to yell, use flash and c2 reduce moral of suspect.


and even when i use mod for ia :

ultra hard tactical ai, i can make give up most of enemy if i take time, but sometimes i need to risk my life for make them give up.

If you finish level who is not small map, if you really play tactical you take 15/20 min at least, i say this because most of time, random player on public server rush to enemy, that who kill the most in their mind, no need this mind on swat game, you play the wrong game.
Vanta May 20, 2024 @ 11:41am 
If you flood them with a double flashbang C2 breach, they seem to give up pretty easily
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Date Posted: May 17, 2024 @ 11:51am
Posts: 34