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What I found in the changelog
I thought this suck, as I said in another thread, one of the main selling point for me was the replyability of the same level with different objectives, and the random spawn of ennemies. Now it feels everything is scripted. For sure they got the Swat 4 vibe now, good old scripted missions. The "rogue-like" aspect of the levels was a great idea imo
Sad this was removed for sure
exactly, as much as I wanted new maps added, i loved the idea of going in with different objectives, not knowing if a room would be clear or hot like the previous run. just the pure randomness. i still love how the game plays and feels but i have to agree im sad it feels super scripted rn. maybe having a separate mode just for free play and alil more randomness would be really awesome and would open it up to more players and possibilities.
They went from a pretty dynamic Game to a Game on rails imo. Kinda sucks.
i understand where ya coming from and I honestly agree. they had the program, the coding, the models, everything for how the game was. i get the whole narrative, briefing, stories and all, and it really is still fun. but not as much as the pure fun of choosing a map, what kind of situation, and going all in. im sure their is a way for them just to pop the old game into its own "gamemode" to bring it back. but then again ive never developed a game, so im not sure the full complications to this actually working. but on paper sounds doable to me
im 3 missions deep as of rn still wanna enjoy it
ohhhhh i thought it was legit just practice the map before ya go in not being able to unlock more, appreciate this info mate