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Elephant
how the hell do you get s rank i cant be fast enough to save the everyone even if i just blow pass ppl looking for the shooters
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Showing 1-11 of 11 comments
LXT Jan 19 @ 3:30pm 
Basically RNG,

I used this YT guide to help me get S rank. Just follow his route. Ignore bomb and civilians until you arrest all the suspects.

https://www.youtube.com/watch?v=x2q7ta0bKIQ
Md3blue Jan 19 @ 3:33pm 
Originally posted by LXT:
Basically RNG,

I used this YT guide to help me get S rank. Just follow his route. Ignore bomb and civilians until you arrest all the suspects.

https://www.youtube.com/watch?v=x2q7ta0bKIQ
thanks man
RNG; sometimes they'll be all bunched up too.
Ti Jan 19 @ 5:54pm 
Can't really guarantee this will do, but from my experience the main 3 points to do are to focus the shooters first above all else, route selection, and obviously speed. First and foremost, before securing the civs and bombs you must subdue all the shooters. I notice that the shooters will only start hunting the civs after a certain amount of time, so in that window you must find them all first. Dont waste your time restraining civs and defusing boms, just find the suspects. This leads to my 2nd point, route selection. I have the main entrance point with the incapacitated security officer as my center point, from there I usually go to the right side 2nd floor first, then go down to clear the 1st floor of the right side, then go to the left side on the 1st floor past the center again, and finally clear the 2nd floor of the left side. In general I find the map divided into 4 sections, 1st floor east, 2nd floor east, 1st floor west, and 2nd floor west. You need to find a comfortable route to move from eact section to the other, dont need to follow my route, find one you're ok with. And finally the 3rd and most important point, go fast. Hope this helps somehow
I guarantee you if you take the other side (not the front) you will be able to take down a shooter that is on the first classroom on that side, then if you push up the stairs you are able to find another on the right and 2 more towards the main auditorium, you gotta do it quickly tho
ton easier with humans instead of AI as well (as long as everyone knows to split up and use less lethal)
Last edited by Shadeball; Jan 19 @ 9:33pm
start with back entrance, equip flash grenadelauncher, go blast !!
Last edited by เทมส์ Phantom[TH]; Jan 20 @ 12:04am
Nebz Jan 21 @ 7:40am 
Non-lethal + no armor (player) + blue/red team split for faster sweep + RNG (some suspect placements on map make it easier to achieve)
Just suffered through this myself. You'll want to optimize your path through the college to hit the spots the shooters are most likely to spawn in. This particular operation is notorious for the RNG involved in getting an S-rank, but it is doable with some patience. Memorizing the map layout is essential.

After some mild suffering, my preferred route ended up being: taking the second entrance option, going through the halls straight to the second floor, going straight through the double doors on the center of the second floor, going to the next set of double doors on the far side, sending team red to clear the lecture room, team blue to clear the library on the far side of the lecture room, then personally clearing the two rooms on the bottom of the lecture room. This hits all of the most likely spawn points. If I hadn't found all four by the time I cleared this route, the run was pretty much doomed. This might not be the ideal route, but it's the only one that worked for me (more than once, at that).

Flashbangs before every room and staircase as needed. Let the bots secure suspects.

Rushing through the level is essential. Better to take the chance you'll survive a firefight in the open than waste any time getting to the next target.

I recommend full ceramic armor and beanbag shotguns both for you and each bot, and a hefty dose of patience.

You have two minutes after spawning in before the enemy AI starts hunting for civilians to execute, so make every second count. Doing this in quickplay mode is preferable - bot traits won't make a huge difference. The moment anything happens that reduces the mission score, just restart.
Md3blue Jan 21 @ 9:15am 
Originally posted by Badstormer:
Just suffered through this myself. You'll want to optimize your path through the college to hit the spots the shooters are most likely to spawn in. This particular operation is notorious for the RNG involved in getting an S-rank, but it is doable with some patience. Memorizing the map layout is essential.

After some mild suffering, my preferred route ended up being: taking the second entrance option, going through the halls straight to the second floor, going straight through the double doors on the center of the second floor, going to the next set of double doors on the far side, sending team red to clear the lecture room, team blue to clear the library on the far side of the lecture room, then personally clearing the two rooms on the bottom of the lecture room. This hits all of the most likely spawn points. If I hadn't found all four by the time I cleared this route, the run was pretty much doomed. This might not be the ideal route, but it's the only one that worked for me (more than once, at that).

Flashbangs before every room and staircase as needed. Let the bots secure suspects.

Rushing through the level is essential. Better to take the chance you'll survive a firefight in the open than waste any time getting to the next target.

I recommend full ceramic armor and beanbag shotguns both for you and each bot, and a hefty dose of patience.

You have two minutes after spawning in before the enemy AI starts hunting for civilians to execute, so make every second count. Doing this in quickplay mode is preferable - bot traits won't make a huge difference. The moment anything happens that reduces the mission score, just restart.
DO THE TYPES OF PLATES REALLY MATTER?
MissReapZz Jan 21 @ 10:39am 
Originally posted by Md3blue:
DO THE TYPES OF PLATES REALLY MATTER?

Kevlar armor
One of the key benefits of Kevler armor is that it allows you to move swiftly without the burden of increased weight slowing you down. On the flip side, there are some significant drawbacks. For instance, you will definitely feel the impact of rifle bullets or shotgun slugs, which makes them more vulnerable overall. Kevlar armor is best suited for larger maps where you can take advantage of ample cover for protection.

Steel armor
Using steel armor offers a clear benefit, as the armor plates are unbreakable. On the flip side, you will experience the slowest movement compared to other types. This can lead to challenges, like struggling to find cover quickly or go for fast room entry. Nevertheless, the advantage of absorbing more shots from handguns and rifles makes it an appealing option for you if you want additional protection, though it doesn't guarantee immunity from all threats.

Ceramic armor
While steel armor provides a long lasting protective option, ceramic plates stand out for several reasons. Ceramic armor can absorb all damage until the plates themselves shatter, offering you essential protection that diminishes if you get shot more often throughout the game. The ability to move more swiftly than with steel plates, combined with effective bullet resistance, makes ceramic the superior choice for armor.

Note regarding mobility: The only difference in the mobility of the armor seems to be your acceleration. But the maximum speed is the same for all variants. <---Feel free to correct me if the statement is wrong, but I personally don't see any other difference reagarding mobility.


My tactic solo/bots:
Rapid Deployment

This approach involves moving in quickly, prioritizing the suspects and the bombs over civilian safety or reporting casualties. Dont waste your time arresting civilians.

You can start on either the first or second floor, choosing a side of the building to begin your sweep, whether that’s moving from left to right or the opposite. Clear each floor of suspects and bombs before proceeding to the next level.

The key is to balance your attention between the suspects and the bombs; don’t prioritize one over the other. Instead, address both threats as you come across them.

Otherwise you can also use the bots like this:
You can split the bots. Equip them with flashbangs and the pepper gun. Send a team of 2 into the first room, the second team of 2 into the second and then you take the third room yourself. When all 3 rooms are cleared, do the same again until the map is finished.

Note; Sometimes suspects are in close range to each other and sometimes they are reaaaaly far apart... RNG can suck sometimes. But aslong as you dont get lost you should be fine. But you have only 4 active shooters so you can move quicker as in other missions with way more enemies.

Happy Hunting.

PS: Thank you for the Jester award @HachiRiko xD
Last edited by MissReapZz; Jan 21 @ 9:49pm
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Date Posted: Jan 19 @ 3:22pm
Posts: 11