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From release:
A new RAGDOLLS mod. After studying the existing mod for the game, by DJK83 / DJK2006, I decided to take an alternative approach. Instead of shortening animations to trigger ragdolls early in all spectrum of death / incapacitation situations, i took a qualitative approach:
1. headshots and fatal torso shots - full ragdolls, no animation whatsoever - i broke the links to the anim files.
2. incapacitating / fatal limb shots - full vanilla animations and ragdoll effects. Those effects do look very nice on the vanilla game.
When we take a fatal headshot, any animation will work bad, and the same goes for torso shots. The rest, i just left vanilla.
Thing is, most deaths will be center mass (with the occasional headshot) so, by changing only those rules, the mod will make total difference from both the vanilla game and the existing mod.
edit:
I'm still thinking about breaking some other links to animations. Will probably do it by next release