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kotbb 2022 年 10 月 13 日 下午 9:01
Mod.io < Steam Workshop
Isn't it better to add steam workshop which is far more convenient than 3rd party methods? What are the pros for chosen metod instead of valve's?
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(TTV)OnBrandRP 2022 年 10 月 13 日 下午 9:38 
Mod.io is more heavily updated and maintained, it's easier to install mods, configure their settings,etc than subscribing to a mod on steam workshop, having to reboot the game then configure the settings for the mods individually.

Even if you uninstall the game and reinstall the game, steam workshop will automatically install the mods again, the only way to get rid of them is to unsubscribe to the mods and unless you keep a list handy it gets really annoying to manage.

Besides that steam workshop isn't the greatest platform either, it works best in games created by Valve because they have full control over the implementation. VOID Inc doesn't have full control over steam workshop and can't simply fix bugs related to the mods without changing their games own coding. While with mod.io you can work on the actual implementation way easier because you have access to the SDK for the platform, steam workshop.. not so much.

With mods.io you can simply go in game, install the mods you want then reload your mods (soft restart) and boom you can play.

Also it costs a lot of money to add steam workshop to your game. You have to purchase the license to use it and update it, mod.io is a one time purchase.

Oh and even though steam workshop is free, you can still toggle the feature for users to be forced to purchase a license to use the mod for the set price. That was never taken down.

Edit: I didn't mention it but someone else did, it also increases compatibility if VOID decide to release the game on other platforms such as Epic Games Store or Good Ol Games (GOG)
最后由 (TTV)OnBrandRP 编辑于; 2022 年 10 月 14 日 下午 2:29
RandoFingerBANG 2022 年 10 月 14 日 上午 12:49 
steam workshop sucks
Marksman Max 2022 年 10 月 14 日 上午 5:16 
引用自 bwamdumb
With mods.io you can simply go in game, install the mods you want then reload your mods (soft restart) and boom you can play.

You say this like this isn't considerably more effort than using Steam Workshop outside of the game. Having to fully launch the game just to download mods, waiting for your download to finish with throttled download speeds, then exiting and relaunching the game is considerably more annoying than Workshop, especially for a game like RoN that doesn't exactly start up in five seconds.
Snakeyio 2022 年 10 月 14 日 下午 1:14 
Steam workshop has Boomer UI they need to update it to Zoomer UI.
SIX 2022 年 10 月 14 日 下午 1:25 
The only pro Mod.io as is it cut down on dev time because they can use it on any platform vs. steam workshop which is like the game said only for steam. The workshop integration is already mostly all done for the dev and is clearly the superior of the two. So it boils down to using only 1 mod support that can be used on EGS or GMG and lock steam users out of the workshop. Other games did that before and the adoption is very low because most steam player don't want and won't use anything but the workshop. Also they said we will be getting workshop support and then U turn on us for Mod.io that im not happy about.....
(TTV)OnBrandRP 2022 年 10 月 14 日 下午 2:28 
引用自 Marksman Max
引用自 bwamdumb
With mods.io you can simply go in game, install the mods you want then reload your mods (soft restart) and boom you can play.

You say this like this isn't considerably more effort than using Steam Workshop outside of the game. Having to fully launch the game just to download mods, waiting for your download to finish with throttled download speeds, then exiting and relaunching the game is considerably more annoying than Workshop, especially for a game like RoN that doesn't exactly start up in five seconds.
It isn't any more effort.

With steam workshop you search for mods on a ancient looking UI that tends to display mods in their categories incorrectly, then you subscribe to the mods, then you wait for every mod to install, then you launch the game and the game will take longer to boot because it has to compile every mod you installed, then you have to enable the mods in game, then the game has to soft reboot and finally you can login and play and the process repeats itself anytime you install or uninstall a mod.

With mod.io you just find a mod in game, download it (which doesnt use throttled speeds) then once it's installed ingame you can easily just enable the mod and it will do the soft reboot.

Soft reboot doesn't reboot the entire game fyi, it just re-compiles every mod installed that's enabled, which takes on average 15 seconds and the game can boot insanely fast if you have a decent enough SSD, my RoN installation is on a Samsung Evo 860 and it can launch RoN in about 15 seconds anyways, whilst on HDD it can take upwards of 45 seconds.
psyke 2022 年 10 月 14 日 下午 3:52 
Nice wall of text for someone who has never used mod.io...
Maybe you should get some experience with mod.io before you start talking smart about how great it is.
Fosty 2022 年 10 月 14 日 下午 5:23 
Sandstorm used Mod.io and it sucks ass.
Marksman Max 2022 年 10 月 14 日 下午 5:31 
引用自 Fosty
Sandstorm used Mod.io and it sucks ass.

Now, Arc, someone who worked on Sandstorm in its earlier days, basically said on a different post that Mod.io is fine; it's just that New World Interactive is laughably incompetent. And to be fair, that's a pretty compelling argument lmao.

A lot of people are saying that this is a repeat of Sandstorm (hell, I said it at first, too) but to actually repeat the absolute ♥♥♥♥♥♥ that is Insurgency: Sandstorm, you gotta do a lot more than adding Mod.io (and adding it poorly, I might add).
POPO Sandh 2022 年 10 月 14 日 下午 11:47 
I don't know how on earth people sre saying mod.io is better my experience with both say otherwise.
Steam workshop is way way better and Way way easier to use.
最后由 POPO Sandh 编辑于; 2022 年 10 月 14 日 下午 11:47
Arc 2022 年 10 月 15 日 上午 12:41 
We shall see how it goes.
The first release is suppose to dl mods to C:\ drive which is the worst thing you can do in this day and age (as if my Windows partition is limitless..)
But that has nothing to do with mod.io again, that's just how Void implemented the first iteration.

The only problem listed by clients is the dl speeds, nobody really specified any other valid issue with it from what i could see.
I'm yet to see moders complain about it en mass.
Marksman Max 2022 年 10 月 15 日 上午 5:06 
引用自 Arc
I'm yet to see moders complain about it en mass.
Yeah, I've mainly see people bring up Sandstorm, like that game doesn't have a whole load of other problems as well rofl.
FINAL_Bₒₛₛ 2022 年 10 月 16 日 下午 2:58 
引用自 Fosty
Sandstorm used Mod.io and it sucks ass.

Because the implementation comes from the devs, not Mod.io

Deep Rock Galactic has great implementation from Mod.io, no issues found.

The tool it is not the problem, but how the user put in practice that tool.
最后由 FINAL_Bₒₛₛ 编辑于; 2022 年 10 月 16 日 下午 3:07
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发帖日期: 2022 年 10 月 13 日 下午 9:01
回复数: 13