Ready or Not

Ready or Not

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RON is a tactical shooter with players who have no tactics
The devs nerfed the game for casuals last year. After lamenting how easy the vanilla game became, i finally added the Here I Come AI and set it to normal difficulty. As soon as i hosted multiplayer, my suspicions were correct.

The wannabe John Wicks have zero tactics and get ricked within minutes (quit right after). They complain about getting killed because their brainless rush and gun approach didn’t work. RON is a tactical shooter with brain dead players.

It’s because of these casuals that the game was nerfed and ruined. I’ve been at it for weeks and almost all play sessions end with casuals dying from rushing.

We really need a "hardcore" mode added so that real players can have proper game sessions online.

EDIT: People saying to just find better teammates are confused. Tactics do not require teamwork. One can be solo and still pie corners, stay close to cover, approach silently, etc.. My point is that these zero skills players are the same ones that ruined the game by whining to the devs that the game was too hard.
Last edited by Gladiator-Ricdog; Feb 2 @ 11:42am
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Showing 1-15 of 19 comments
You're expecting tactics from randoms?

As rare as it is, You'll find them but not in big numbers.

The fact they quit immediately after dying and not hanging around until end of round speaks volumes, at least to me.

You're probably gonna be better off playing with a group of friends so that you get the enjoyment you want from the game, tactics included, as far as random players go.. you're reaching into a mighty big bag to find a very small pool of players that play the game without treating it like a call of duty sim.
ledypax Feb 1 @ 6:49pm 
Going into random lobbies is literally a casino, you might get lucky but 90% of the time the results are disappointing. If you want tactical players to play with either go to the RoN discord or create a new discussion looking for a group on here.
ledypax Feb 1 @ 7:02pm 
Oh and sometimes there’s a religious guy that doesn’t allow you to enter the casino to begin with.
A server browser would solve this issue but VOID seemingly avoid logical solutions like the plague.
pngun Feb 2 @ 1:11am 
I would rather blame the devs for listening to casuals that much without thinking about other player group and at least giving 2 difficulty options like easy and normal (intended) mode.
If you want real tactics, first step is to find players who are willing to use mic.
Last edited by เทมส์ Phantom[TH]; Feb 2 @ 2:49am
Sorry, but if you play these kinds of games with randoms, it's your own fault. I've never had a single experience in my life where it made sense to play a co-op game with randoms. It started back in the Battlefield 3 days, especially with that night mission where you weren’t allowed to be spotted. At some point, I ended up playing it with a friend over my home phone because we were both playing on PS3, lol. After that, it worked instantly.

In my eyes, playing co-op games with randoms is completely pointless, especially when teamwork is essential. That’s also why I find Insurgency: Sandstorm so frustrating. Teamwork is really important in that game as well, but 90% of the players I’ve encountered in public lobbies just rush straight to the checkpoints without any communication whatsoever. As someone who didn’t know the maps, that was incredibly frustrating. Eventually, I just gave up on the game.
Zaeld Feb 2 @ 6:29am 
The devs had the right vision for this game from the start, but just needed minor adjustments to the AI. The game is too easy now for sure, regardless of whether you are S-Ranking it or using lethals.
Originally posted by Apocryphox:
Sorry, but if you play these kinds of games with randoms, it's your own fault. I've never had a single experience in my life where it made sense to play a co-op game with randoms. It started back in the Battlefield 3 days, especially with that night mission where you weren’t allowed to be spotted. At some point, I ended up playing it with a friend over my home phone because we were both playing on PS3, lol. After that, it worked instantly.

In my eyes, playing co-op games with randoms is completely pointless, especially when teamwork is essential. That’s also why I find Insurgency: Sandstorm so frustrating. Teamwork is really important in that game as well, but 90% of the players I’ve encountered in public lobbies just rush straight to the checkpoints without any communication whatsoever. As someone who didn’t know the maps, that was incredibly frustrating. Eventually, I just gave up on the game.

I don't need teammates. People really need to stop confusing teamwork with tactics, they are not the same. You can have tactics while playing solo, its called MOUT. Peak corners, pie openings, stay close to cover, approach silently, etc.. all of these can be done solo.

I'm saying individual players are brain dead since they literally rush in guns blazing and have zero sense of self-preservation. They expect the current vanilla game to baby them with a ridiculous a health system that allows them to tank bullets like a sponge.
Last edited by Gladiator-Ricdog; Feb 2 @ 11:35am
Originally posted by PRAET0R1AN™:
The fact they quit immediately after dying and not hanging around until end of round speaks volumes, at least to me.

No. Just no.

This game does not respect your time AT ALL. Waiting til the end of the round to leave makes zero sense unless you feel like sticking with the team.

I don't stick around for end round pleasantries with people I haven't shared a single word with and don't enjoy the gameplay with.

If I wanted to spend hours watching random gameplay I would tune in to Twitch.
wait, ready or not isn't call of duty?
Originally posted by Selena Ulvehyl:
Originally posted by PRAET0R1AN™:
The fact they quit immediately after dying and not hanging around until end of round speaks volumes, at least to me.

No. Just no.

This game does not respect your time AT ALL. Waiting til the end of the round to leave makes zero sense unless you feel like sticking with the team.

I don't stick around for end round pleasantries with people I haven't shared a single word with and don't enjoy the gameplay with.

If I wanted to spend hours watching random gameplay I would tune in to Twitch.

You do you, but I've had some good rounds with people just by staying put and having a few retries when we inevitably fail, And If I want a change of pace and want to rambo it, I gimp the AI by making them stupid with an AI mod, And then remove it when I want it to be more challenging as it was intended.
Originally posted by PRAET0R1AN™:
You do you, but I've had some good rounds with people just by staying put and having a few retries when we inevitably fail. And If I want a change of pace and want to rambo it, I gimp the AI by making them stupid with an AI mod, and then remove it when I want it to be more challenging as it was intended.

I don't mind failing, don't mind people with lower skill levels, nor do I mind no communication when in random lobbies. I go with host preferences as much as I can, which mixes up the experience.

Another reason to not frown at anyone leaving? The game crashes (though less since Dark Waters update). When I play with friends the game seem to crash every third to fifth session for various people.
Originally posted by CasualitieZ:
>Approach methodically
>Suspect hears the neurons in your brain firing
>Rounds a corner in a full sprint and 1 tap domes you in a quarter of a second

Yeah i'm not gonna waste 30 minutes playing slow to die to that i would rather just rambo it if thats what the AI is gonna do.
They did somewhat fix that issue,Ive made dumb decisions yet could still recover with some aiming and retreating
Pretty much any game with public matchmaking is going to be casual at best on average. I find more enjoyment in public lobbies by embracing the shenanigans rather than fighting it.

It's worth making a dedicated group if you want to take it seriously, or just sticking with singleplayer. The bots aren't perfect, but as far as actual tactics go, they blow the average random out of the water.
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Date Posted: Feb 1 @ 6:02pm
Posts: 20