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Like you said its cumbersome to keep changing everything.
The only thing I change for them now is their clothes, just to look at something different, sometimes their primary weapon.
For the special equipment, I have one with breach shotgun, one mirror, one launcher, and a ram.
I rarely get my guy to use the mirrorgun just for immersion sake.
Usually I pick a single loadout preset for all team mates based on the mission and then change the tac aids the way I want. I made some preset loadouts for combinations of:
- LL or lethal
- heavy or light armor
- gas or flash grenades
- I also had presets for nightvision, but with the last update these are no longer needed
Also I have some presets for shield carriers, as the shield affects the use of the sidearm too much, but I currently try not using the shield (mostly because there are no LL sidearms).
I personally go in first in a lot of situations, and let my AI follow me. Until I get heavily injured, only then I let the AI take over all the doors and such. The AI doesnt know how to flash properly so thats one reason why. Also sometimes theres a hostage and they shoot down the civilian in the process.
Good idea! I will do this now more often (go in first until injured). Honestly I don't care about ranks in maps, I have only the first map S-ed, but will try to do beanbag and gas run if I'm bored.
The other team is pretty flexible but usually carry rifles and additional equipment like more Flashes
Red 2: AR rifle, 4 primary mags, 3 secondary mags, breach shotgun, a stinger and lots of flashbangs. Light ceramic armor.
Blue 1: AR rifle, 4 primary mags, 3 secondary mags, flashbang launcher, stinger, couple of flashbangs, wedge. Light ceramic armor.
Blue 2: 7.62 rifle, 5 primary mags, 3 secondary mags, ram, 2xC2, flashbangs, wedge. Light ceramic armor.
Everyone has nods. If necessary, I'll equip them with IR or flashlights, depending on mission. JHP for soft targets, and I'll run a shotgun or SMG, AP for hard targets with a rifle. I tend not to touch the guns too much on the team though.
I generally run 4-5 primary mags, AR style rifle, 3 mag secondary, wand, light ceramic armor, and as many flashbangs as I can carry.
The idea behind this is that if anyone goes down, I have "some" backups. Shield always breaches. Both teams have ways to stunlock and breach doors. Plenty of ammo. This is my primary go-to team, and also great for splitting teams and clearing multiple rooms at once. Everyone is slightly specialized, but not insofar as they cripple the team if I lose them. With about 1,000 hours in the game, this is I feel the most balanced but also OP team, and I've managed to run this exact team on every mission successfully.