Ready or Not

Ready or Not

View Stats:
Snackbeard Dec 27, 2024 @ 7:34am
2
Suspects without weapons
We played Twisted Nerves two times in a row now Non-Lethal and some suspects just don't have guns yet in the end we are missing some evidence. We have searched the map both times for 15 to 20 minutes but there was nothing to pick up.

Edit:
Weapon Highlighting is enabled
We collected all soft objectives
Last edited by Snackbeard; Dec 27, 2024 @ 7:54am
Originally posted by AspidZEUS:
Originally posted by Snackbeard:
We played Twisted Nerves
On this and Dorms mission suspects has bugged weapons like knife, when you arrest them, weapon that drops from their pocket, will be invisible/non-interactable for you, only swat ai will be able to secure it
The only way is use mod that disables score for evidence or spawn swat/trailers ai in multiplayer
< >
Showing 1-4 of 4 comments
RedBjorn Dec 27, 2024 @ 7:40am 
Not sure if this will help or not, but in Options>Accessibility, there's an option to highlight weapons. Highly recommend this.

EDIT: Further, there are a few soft objectives you should know about as well, including money, and drugs.
Last edited by RedBjorn; Dec 27, 2024 @ 7:47am
Snackbeard Dec 27, 2024 @ 7:56am 
Originally posted by RedBjorn:
Not sure if this will help or not, but in Options>Accessibility, there's an option to highlight weapons. Highly recommend this.

EDIT: Further, there are a few soft objectives you should know about as well, including money, and drugs.
Thanks but we also have this enabled and we also collected all soft objectives
RedBjorn Dec 27, 2024 @ 8:13am 
In rare circumstances, I've seen weapons clip through the map or go flying into strange locations, usually due to explosions or whatever. I suspect there also might be an issue with them spawning during arrest when they're assigned to an AI, and they're supposed to drop the weapon.

Either way, I personally advocate for scoring to not including this and having it removed from the game. These should be tactical decisions - you don't want someone to pickup a weapon. During a raid, an officer might disassemble a slide or kick the weapon away, but they're not going around collecting evidence.
The author of this thread has indicated that this post answers the original topic.
AspidZEUS Dec 27, 2024 @ 8:40am 
2
Originally posted by Snackbeard:
We played Twisted Nerves
On this and Dorms mission suspects has bugged weapons like knife, when you arrest them, weapon that drops from their pocket, will be invisible/non-interactable for you, only swat ai will be able to secure it
The only way is use mod that disables score for evidence or spawn swat/trailers ai in multiplayer
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Dec 27, 2024 @ 7:34am
Posts: 4