Ready or Not

Ready or Not

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Toasty Dec 21, 2024 @ 6:12pm
Ready or Not isn't just difficult, it's unfair
The AI suspects are way too easily alerted to you, I swear it's like they can smell you. And the worst thing overall is how annoyingly often you get one-shot by suspects, it makes it near impossible to play and enjoy it most of the time. This makes me sad because this IS my favorite game :steamthumbsdown:
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Showing 1-14 of 14 comments
Yew Nough Dec 21, 2024 @ 7:02pm 
Had to download an AI mod to make enemy AI more combative and varied in combat-effectiveness.

Default AI (once alerted, and usually when they're solo) will stand in place, aim towards you, wait for you to pop out, then one-shot you.

Doesn't matter if you're fighting a terrorist or a fiend.

I'd say it's more broken than unfair
Al Buffito Dec 21, 2024 @ 7:18pm 
It's very rare that i get killed by a single shot. I always wear full heavy armour. I personally don't care much about time (fast movement), amour has priority.
Yoda Dec 21, 2024 @ 7:42pm 
Originally posted by Toasty Shawn:
The AI suspects are way too easily alerted to you, I swear it's like they can smell you. And the worst thing overall is how annoyingly often you get one-shot by suspects, it makes it near impossible to play and enjoy it most of the time. This makes me sad because this IS my favorite game :steamthumbsdown:
They made it easy am running around with no armour, i tazered 4 terrorists all i get is AI teleporting away from me or dont resist for arrest when u spam F
I would agree with the others that the AI are probably the easiest they've (intentionally) been in a long time, mainly due to the new hesitation animations and tweaks.

The AI are easy to alert because you as a player are not quiet, they will hear things like you stomping around, kicking doors, shouting, shooting, and especially things like flashbangs and C2. While you can go relatively quiet with less than lethals like the beanbag, it is expected that you will go loud. When the AI is fully alerted, you should be careful, mirror corners, bang into rooms, use cover/concealment, etc.

Oh, and to add there are two ways the AI "thinks" to be simple: moral and stress. Moral is as you can guess how likely they are to give up, hitting them with less than lethals and shouting lowers this. Stress however is the opposite, it makes them more likely to fight, and is increased by things like flashbangs, shooting, etc., for AI that are in the area but not actively being engaged.
Last edited by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner; Dec 21, 2024 @ 8:16pm
MetalCrusheR Dec 21, 2024 @ 8:58pm 
Originally posted by Yew Nough:
Had to download an AI mod to make enemy AI more combative and varied in combat-effectiveness.

Default AI (once alerted, and usually when they're solo) will stand in place, aim towards you, wait for you to pop out, then one-shot you.

Doesn't matter if you're fighting a terrorist or a fiend.

I'd say it's more broken than unfair

Which mod is that?
Yew Nough Dec 21, 2024 @ 9:15pm 
Originally posted by MetalCrusheR:
Originally posted by Yew Nough:
Had to download an AI mod to make enemy AI more combative and varied in combat-effectiveness.

Default AI (once alerted, and usually when they're solo) will stand in place, aim towards you, wait for you to pop out, then one-shot you.

Doesn't matter if you're fighting a terrorist or a fiend.

I'd say it's more broken than unfair

Which mod is that?
https://www.nexusmods.com/readyornot/mods/1358
dimi Dec 22, 2024 @ 12:27am 
Originally posted by Yew Nough:
Originally posted by MetalCrusheR:

Which mod is that?
https://www.nexusmods.com/readyornot/mods/1358
I can recommend that. It's just been updated a couple of days ago and it works wonders. I'd also recommend the gunfighter mod, just search for it on nexus. These makes the whole experience smoother and less frustrating.
eoozy Dec 22, 2024 @ 12:53am 
Originally posted by Yew Nough:
Had to download an AI mod to make enemy AI more combative and varied in combat-effectiveness.

Default AI (once alerted, and usually when they're solo) will stand in place, aim towards you, wait for you to pop out, then one-shot you.

Doesn't matter if you're fighting a terrorist or a fiend.

I'd say it's more broken than unfair
I havent been oneshot a single time yet, maybe I've just been lucky, they give me enough time to shoot back, sometimes I start bleeding but I just go around the corner and I'm all good.
󠁳Chiyoko Dec 22, 2024 @ 1:09am 
The only thing I really don't like about suspect AI is their "Spider Sense", so even when I am far enough from them and they're not aware, but if I aiming into them they feel it and turn 180 to start shooting.

And also some bugs like when a suspect who taken a hostage ignores the flash explosion, kills the hostage and starts shooting SWAT instantly, like there were no any flash effect.

Everything else is okay and is either a matter of luck (eg getting double HS from a running suspect) or gamesense (eg being aware of that the last suspect on the map has a high chance to roam you from behind on purpose).
FlyingM Dec 22, 2024 @ 11:31am 
To be fair: They really don't one-shot you anymore.
But unfair: Yes, definitely.
I agree that they spot you way too early sometimes. It's enough if only 1 pixel of you is visible behind a shelf and a suspect at the other end of a huge room will start shooting immediately (example: that huge indoors area in Greased Palms).

And they handle their AKs and other assault rifles as if they were SMGs. Complete BS and as far away from reality as Fortnite tbh.

Worst thing in my opinion is that most of the time they don't care when they get hit. Dude is running across a room, empying his magazine on you with perfect accuracy, you hit them right in the chest with 5,56 and they just flinch for less than a second before resumin to shoot... STILL with perfect accuracy. I hat that garbage.
Last edited by FlyingM; Dec 22, 2024 @ 11:32am
Nix Dec 22, 2024 @ 11:49am 
sthu
SaLaĐiN Dec 22, 2024 @ 12:09pm 
The game is extremely easy, just don't rush in recklessly. Once you become familiar with the maps, you'll know where to anticipate enemies and which angles to cover. There's plenty of furniture and other objects, so it might be initially challenging for an untrained eye to navigate.

This AI is nothing compared to the old one we had once the game left early access.
totallymojo Dec 22, 2024 @ 12:45pm 
3 Letter Triad is damn difficult.
I've done S rank on all other missions, but this damn map is busting my balls lol
Least Shaman Dec 22, 2024 @ 5:08pm 
As someone who wears light armour getting one shot is extremely rare. Base game is really easy as long as you take your time. Never be the one to react against suspects make sure they are reacting to you.
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Date Posted: Dec 21, 2024 @ 6:12pm
Posts: 14