Ready or Not

Ready or Not

View Stats:
This topic has been locked
RedLizard Jun 18, 2022 @ 7:15am
WISH: Default walk option
First of all, thanks for the great update for the already great update - had a blast playing Club right now! However, there is one simple thing I'm missing from the beginning, and weirdly haven't seen anyone to ask about it yet, so here I go:

Can we get an option where walk is the default speed and you need to hold Shift to run? The game has always been about slow, deliberate approach and the recent update only made it more so. And I do not like holding my Shift key all the time while clearing.

And yes, I am aware there is "toggle walk" assignment, but that is not perfect. Holding my Shift whenever I want to move faster suits me best.

And of course, Ground Branch has it, I am pretty sure SWAT4, or at least SEF had it (been quite a time I played it last), and for that matter, pretty much any tactical shooter I can think of. Also, while I am no programmer, it seems like easy enough change to do, and I am pretty sure quite a few players would appreciate it.

Thank you for considering, unless I am completely stupid and missed that option in game...
< >
Showing 1-15 of 19 comments
Recon Jun 18, 2022 @ 8:11am 
Agree
The Black Baron Jun 18, 2022 @ 8:59am 
You're already able to walk faster by toggling "lower ready" that's the fastest we are going to be. It is supposed to be more tactical and not run and gun through the level.
RedLizard Jun 18, 2022 @ 9:11am 
Yeah that's cool and all, but not what I am asking. Quite the opposite, I ask for the slowest speed to be default and hold shift to move faster.
SilentSam7 Jun 18, 2022 @ 11:51am 
What i do is sometimes crouch, or usually cant my rifle to achieve a slower walking speed.
Low-ready is good enough for me as far as moving around.
Recon Jun 19, 2022 @ 6:23am 
Yes the "crouch walking" speed feels more like a natural walking pace. You can't quickly run to cover though, which makes it disadvantaged.
xs Jun 19, 2022 @ 6:29am 
a toggle for this would be nice
Darcy Jun 19, 2022 @ 6:35am 
just put in a new keybind, toggle walk on/off
Psychomorph Dec 17, 2023 @ 4:03pm 
These requests are quite old. I'm surprised a walk by default option and a hold/toggle run key aren't implemented right from the start in a game that is meant to be slow and methodical.
RedLizard Dec 17, 2023 @ 4:40pm 
Holy necrothread Batman!

But yes, you are right. That was one of the things I'd kinda expect from the game by default.
Now that it's supposedly out of early access, and still such a lot of pretty basic stuff is missing / left unfixed, I kinda gave up on it. Shame, coulda been a brilliant game.
Grizz_FMJ Dec 17, 2023 @ 4:42pm 
Originally posted by RedLizard:
First of all, thanks for the great update for the already great update - had a blast playing Club right now! However, there is one simple thing I'm missing from the beginning, and weirdly haven't seen anyone to ask about it yet, so here I go:

Can we get an option where walk is the default speed and you need to hold Shift to run? The game has always been about slow, deliberate approach and the recent update only made it more so. And I do not like holding my Shift key all the time while clearing.

And yes, I am aware there is "toggle walk" assignment, but that is not perfect. Holding my Shift whenever I want to move faster suits me best.

And of course, Ground Branch has it, I am pretty sure SWAT4, or at least SEF had it (been quite a time I played it last), and for that matter, pretty much any tactical shooter I can think of. Also, while I am no programmer, it seems like easy enough change to do, and I am pretty sure quite a few players would appreciate it.

Thank you for considering, unless I am completely stupid and missed that option in game...

toggle run. thats what i do problem solved. full running in this would be silly. if you ever are running in CQB you all types of F'd up lol
[BLK] Telu Dec 17, 2023 @ 4:50pm 
I don't see the point of this request.

When you start a mission, you toggle your Nightvision if you have it. You toggle your flashlight.

Why would you have walk toggled in default ? I mean ... you maybe want to walk quicker when you start, to be able to get closer to the fighting area. So, after that, you can toggle to walk when you are on site.

There is a toggle walk option already and even a toggle run available ! You ask too much, i think. Just toggle the damn button when the mission is starting and you are done.

Not toggling in a FPS (but just pushing) is a bad idea in the first place.
Last edited by [BLK] Telu; Dec 17, 2023 @ 4:51pm
Grizz_FMJ Dec 17, 2023 @ 4:51pm 
Originally posted by BLK Telu:
I don't see the point of this request.

When you start a mission, you toggle your Nightvision is you have it. You toggle your flashlight.

Why would you have walk toggled in default ? I mean ... you maybe want to walk quicker when you start, to be able to get closer to the fighting area. So, after that, you can toggle to walk when you are on site.

There is a toggle walk option already and even a toggle run available ! You ask too much, i think. Just toggle the damn button when the mission is starting and you are done.

Lol right ??
Psychomorph Dec 17, 2023 @ 5:09pm 
Originally posted by BLK Telu:
I don't see the point of this request.

When you start a mission, you toggle your Nightvision if you have it. You toggle your flashlight.

Why would you have walk toggled in default ? I mean ... you maybe want to walk quicker when you start, to be able to get closer to the fighting area. So, after that, you can toggle to walk when you are on site.

There is a toggle walk option already and even a toggle run available ! You ask too much, i think. Just toggle the damn button when the mission is starting and you are done.

Not toggling in a FPS (but just pushing) is a bad idea in the first place.

If toggle worked for us, we'd not ask for a hold key. Whether it's a bad idea or not is for us to decide.
We already have hold to walk, even hold to aim is default. Hold to run is not too much to ask really.

Speaking of flashlight... I'd like a hold button for it, too. I'd also like the option for low ready to be the default stance which you spawn with.
Grizz_FMJ Dec 17, 2023 @ 5:22pm 
Originally posted by Psychomorph:
Originally posted by BLK Telu:
I don't see the point of this request.

When you start a mission, you toggle your Nightvision if you have it. You toggle your flashlight.

Why would you have walk toggled in default ? I mean ... you maybe want to walk quicker when you start, to be able to get closer to the fighting area. So, after that, you can toggle to walk when you are on site.

There is a toggle walk option already and even a toggle run available ! You ask too much, i think. Just toggle the damn button when the mission is starting and you are done.

Not toggling in a FPS (but just pushing) is a bad idea in the first place.

If toggle worked for us, we'd not ask for a hold key. Whether it's a bad idea or not is for us to decide.
We already have hold to walk, even hold to aim is default. Hold to run is not too much to ask really.

Speaking of flashlight... I'd like a hold button for it, too. I'd also like the option for low ready to be the default stance which you spawn with.

bro you make no sense im sorry. you don't have to hold to walk. you can toggle to walk. it quite simple I am not sure what is so strenuous here? also you can edit you weapon ready in options. worst case tap a toggle key for it in the beginning. not being an ass but this seems a mix of you not aware of option in menu and also being very petty.
Mesond Dec 17, 2023 @ 5:25pm 
Have "jog" as default speed. It makes sense. But have walk be a toggle option instead of having to hold shift. So press shift to walk but press it again to jog again. Instead of having to hold it.

Players don't have to hold shift when running to fire in other games. Making the player hold shift to walk defeats the point of trying to focus on moving slower with less juggling. Having to hold shift is giving the player another chore to focus on. Which is the reverse of what happen when actually slowing down to aim and carefully check corners in reality.
Last edited by Mesond; Dec 17, 2023 @ 5:26pm
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Jun 18, 2022 @ 7:15am
Posts: 19