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Any screenshot of the result screen ?
The score is dynamic since the spawns for NPCs are mostly random (case in point we had 8 sus on Narcoes in 3-player online but 13 suspects when we were just 2), so the final number isn't really comparable from one run to the next.
Unless there's a penalty that doesn't show at the end score screen.
Everyone was arrested, all soft objectives taken and we always missed 1-3 evidences.
Hope this helps someone that struggled as much as me and my friends did before i just had the idea to allow suspect to pull more weapons on us if they had them.