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What I can suggest that you should not change your magazines so often - just empty them and then double press R to change and remove empty clip for good. Actually there is no way to consolidate them. It takes a lot of time, not a good idea in such a situations.
If it were one of those games with extensive combat I'd have agreed, but this is a SWAT simulator with short CQB engagements. Repacking magazines wouldn't work both thematically and from a gameplay perspective, because even if you isolated the sections where the suspects reside and there are no other risks, you'd either have a boring and lengthy system of discharging the magazine, picking up the cartridges and pushing them one by one in another magazine, or gamify in a much faster and unseen fashion like BattleBit for example.
But taking on 20 suspects solo on port is a ♥♥♥♥♥, ngl
Still, you guys are talking like you would be standing still for 2 minutes watching your character repack magazines. Guys, It's just 8 bullets. The game doesn't need to make the character struggle to pack them. It's a 15 second max thing.
And I'm not REQUIRING it or calling it a "issue" with the game when I have a bunch of almost empty ones. I'm just suggesting a feature.
If it works in action movies...
Jus' Sayin
Like I said, the game don't need to make a animation of your character struggling to get them in. You wolt spend 2 minutes repacking magazines. It's a short thing just to make you go from "I have 5 bullets" to "Now I've got 11". Again, Zero Hour has it, and it doesn't feel like a huge waste of time to do it in a somewhat safe place.