Ready or Not

Ready or Not

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SithChamploo Jul 6, 2024 @ 12:54pm
Is this worth playing solo?
This is gonna sound sad and probably gonna get roasted but I don't have many friends to ask to play something like this and I haven't heard about how the community is. Is there enough gameplay loop for solo play and worth the discounted price?
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Showing 1-15 of 21 comments
Two of the main modes are singleplayer only featuring SWAT AI, one with a team management system. You will have command of four AI that work pretty much as good (in my view better) than most random players. You can also random queue to find COOP lobbies
Lucid Jul 6, 2024 @ 1:15pm 
solo play is absolutely worth if you're up for a good tactical challenge. Of course it isn't perfect and you will die and lose officers (unless you're the Chris Craighead of Ready or Not). I've enjoyed trying to S rank as many solo missions as I possibly can which resulted in challenges that lasted a few days but the catharsis from completing those missions without losing an officer or any suspects is incredible. Multiplayer is also fun and many people I've run into are down for running non-lethal missions for S ranks, or just running and gunning like we're Spetsnaz forces trying to ""liberate"" a school (see Beslan school siege for more). The only issue I have is that once you've played all the missions available to you, it gets stale and it's hard to find new ways to enjoy the game - but with the amount of support the devs have written about in their devblogs, I'm almost certain there are great things coming for this game.
MtHoodlum Jul 6, 2024 @ 5:51pm 
Ahh, that's what I came here to see since it was on sale. Thank you OP for asking and thank you everyone else for answering !
Dani_German Jul 6, 2024 @ 6:24pm 
Yo, if u wanna play, i'll ready with you , just completed solo mode.
DetCord12B Jul 6, 2024 @ 8:59pm 
No, it isn't worth it. And this is coming from someone that backed the early KS.

The Team and OPFOR AI is absolutely atrocious. They still spin 180" in place and land head shots from 30m away, they hear and see through walls and will muzzle your team as they move, friendly AI will just straight up s&#t the bed and refuse to do anything, and baring some scenarios, most of it (enemy AI) is heavily scripted in an attempt to obscurate this glaring issue.

EDIT - It's still like this.

https://www.reddit.com/r/ReadyOrNotGame/comments/18j8tra/to_all_of_you_who_think_the_suspect_ai_has/

https://youtu.be/fJIbll2rK2M
Last edited by DetCord12B; Jul 6, 2024 @ 9:16pm
udiptakalita789 Jul 6, 2024 @ 10:54pm 
I can play with you if you want
hauser Jul 7, 2024 @ 12:02am 
It is not worth it. I played for 100 hours and all it is just managing suicidal AI.
Gonzo850 Jul 7, 2024 @ 8:52am 
Worth it. :steamthumbsup: There are few games like this. Most other choices are decades old. This game is worth it.
sylpre Jul 7, 2024 @ 9:29am 
Originally posted by TTV/SithPunk:
This is gonna sound sad and probably gonna get roasted but I don't have many friends to ask to play something like this and I haven't heard about how the community is. Is there enough gameplay loop for solo play and worth the discounted price?

I regretted having bought the game already. As the previous speakers have already written, the game still has a number of shortcomings. The reaction time of the AI opponents is unrealistically short. The AI of the SWAT team members is also not good. Even if they stand to the right and left of the door frame, they are hit by the AI suspects in the room. They stand far too close to the door. When you give the team the order to enter and secure a room with the shield, often the AI team members who have a shield are not standing at the door. Only after they have opened the door and thrown a Flashbang into the room do they change positions instead of doing so beforehand. There are countless other things like this.
scmodh Jul 7, 2024 @ 10:29am 
I only played it solo, never bothered even trying multiplayer. The solo campaign was fun and many of the maps were beautiful and immersive.
Seizure Storm Jul 7, 2024 @ 5:28pm 
Thanks this was the info i was lookin for
Gorecorpse Jul 7, 2024 @ 10:28pm 
This is worth playing solo if you are into controlling AI squads, but I mean REALLY getting into how they work. This a refreshing entry in the genre and a must for real fans.

People complain a lot, but there is not even a single tactical shooter with a flawless AI squad. I've played a lot of them, and even the best lack some great optimizations RoN have.

I'm talking about Rogue Spear, Raven Shield and Swat 4 (not to mention Operation Flashpoint, original Ghost Recon, GRAW, Socom). Just like RoN each and every one of these games have fundamental flaws and yet they are amazing to play. The trick is that in such games you always gotta be willing to learn what the AI can do, and not trick yourself with what you would want them to do.

Unfortunately, RoN is far from perfect and doesn't inherit all the good stuff from old games as well. So of course we are yet to see the perfect solo tactical shooter.

As for the enemy AI, they are far from dangerous as people say. In my 99 hours of gameplay I find them very weak actually and now I'm even playing using soft vests in order to become more vulnerable and make the game more interesting. I agree you need to be extremely cautious so they can't spot you, but there is no such thing as a 1 shot 1 kill in RoN (which all other games I mentioned had, btw). Actually there is too much health and opportunity to recover for my taste, so my theory is that people may be running in the open towards the enemy in to die like that (which I never did).

I'm also on my way to achieve all S ranks, which is really hard but doable and I rely a lot on my AI squad for that, also an evidence of how NOT broken the game is.

I can give examples of squad command improvements in RoN if anyone is interested in the details.
hauser Jul 8, 2024 @ 12:20am 
Originally posted by Gorecorpse:
Just like RoN each and every one of these games have fundamental flaws and yet they are amazing to play.
That is not a valid comparison, given that VOID has received very obvious and clear messages through the Steam platform for at least two years under each of their devlogs, through "The AI sucks, fix it" always being the top comment. They did not fix it.

The other games you have mentioned can be excused because they did not have Steam or any other real-time communications platform with their consumers back then. VOID does not have an excuse.
Last edited by hauser; Jul 8, 2024 @ 12:22am
Gorecorpse Jul 8, 2024 @ 1:15am 
Originally posted by hauser:
Originally posted by Gorecorpse:
Just like RoN each and every one of these games have fundamental flaws and yet they are amazing to play.
That is not a valid comparison, given that VOID has received very obvious and clear messages through the Steam platform for at least two years under each of their devlogs, through "The AI sucks, fix it" always being the top comment. They did not fix it.

The other games you have mentioned can be excused because they did not have Steam or any other real-time communications platform with their consumers back then. VOID does not have an excuse.

Well, in my opinion the AI doesn't suck. There are imperfections I'm eager to see improved, but it is far from broken. I'm glad they didn't make the game easier as some people have been urging and on a curious side, I don't find it as hard as other people say. The anecdotes I've read here are way off my experience with the game.

I just mentioned the classics because people are always comparing it to them. I strongly disagree with the flow. Besides being refreshing, I find the RoN squad and enemy AI better than the old great ones (which I still like a lot as well).

And people have very selective memories when they compare. Actually I was remembering A-Bomb Club on Swat4 right now before I test the map mod for RoN and it is unbeliveable the amount of cheap one shot kills and exagerated non-compliance. I completely forgot how to babysit Swat 4 Element since RoN squad is more responsive, fluid, effective and enemy AI more organic.
hauser Jul 8, 2024 @ 1:24am 
Originally posted by Gorecorpse:
I'm glad they didn't make the game easier as some people have been urging and on a curious side, I don't find it as hard as other people say.
The problem is not the difficulty, though. The problem is that neither the suspects nor civilians behave anything approximating a living, breathing human being with basic self-preservation instincts. As a Rainbow Six successor, it plays nice. As a SWAT 4 successor, it's a 2/10. The game is not at all difficult if you ignore actually enforcing the law.
Last edited by hauser; Jul 8, 2024 @ 1:27am
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Date Posted: Jul 6, 2024 @ 12:54pm
Posts: 21