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DX11 = Older API with more driver-level support. It gives lower fps overall, but has less stutters. It has inconsistent frametimes on certain maps, so expect random framedrops aswell.
Play DX12 for highest fps, but be ready for shader stutters in the beginning on maps. Play DX11 with lower fps, but little stutters in the beginning. Once they patch PSO caching, then DX12 will be the superior API to use for most users.
You are 1000% wrong
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