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How long is the single player experience?
Also, are there different difficulty levels to increase replayability?
Originally posted by 𝒞𝒶𝓈𝓊𝒶𝓁 Sinner:
There are three modes, commander, practice, and online COOP. Commander mode does have a permadeath mode, but you can play it without that. Commander mode has mechanics like stress for your SWAT units and a trait management system. You have 3 saves, dying has consequences, especially if permadeath is enabled.

Practice mode is the vanilla gamemode. It does not have stress or trait management, and death doesn't matter. Both of these modes start with the first mission, and you have to progress, except practice will always save missions. If you complete a mission in a commander save, it will also transfer over to practice.

Online COOP is practice, but online.
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Major Fret May 23, 2024 @ 7:17pm 
I'd guess about 10-15 hours for the campaign depending how familiar you are with tactical shooters. There's 18 levels but some are pretty long and you'll likely fail them a few times.

There are no difficulty levels. The only replayability is getting S rank but IMO that's a miserable experience.
Pierce Dalton May 23, 2024 @ 7:58pm 
Originally posted by Major Fret:
I'd guess about 10-15 hours for the campaign depending how familiar you are with tactical shooters. There's 18 levels but some are pretty long and you'll likely fail them a few times.

There are no difficulty levels. The only replayability is getting S rank but IMO that's a miserable experience.

Thanks, Major. I assume there are no checkpoints or anything like that, if you die you restart the whole level?
Frey May 23, 2024 @ 8:06pm 
this game is for the noobs, you wait 5 minutes to shoot a bot, go play counter strike the real war for the high skilled
The author of this thread has indicated that this post answers the original topic.
There are three modes, commander, practice, and online COOP. Commander mode does have a permadeath mode, but you can play it without that. Commander mode has mechanics like stress for your SWAT units and a trait management system. You have 3 saves, dying has consequences, especially if permadeath is enabled.

Practice mode is the vanilla gamemode. It does not have stress or trait management, and death doesn't matter. Both of these modes start with the first mission, and you have to progress, except practice will always save missions. If you complete a mission in a commander save, it will also transfer over to practice.

Online COOP is practice, but online.
Major Fret May 23, 2024 @ 8:15pm 
Originally posted by Pierce Dalton:
Originally posted by Major Fret:
I'd guess about 10-15 hours for the campaign depending how familiar you are with tactical shooters. There's 18 levels but some are pretty long and you'll likely fail them a few times.

There are no difficulty levels. The only replayability is getting S rank but IMO that's a miserable experience.

Thanks, Major. I assume there are no checkpoints or anything like that, if you die you restart the whole level?

Yep. No checkpoints.
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Date Posted: May 23, 2024 @ 6:49pm
Posts: 5