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Froggyluv Jun 2, 2024 @ 9:09am
Anyway to Interrupt a Handcuffing Animation?
I was cuffing a suspect when the door in front of us started to swing open ,it didnt seem anything i did release, F, Press F whatever would interrupt my action and allow me to move/draw up and i was gunned down.
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homiemane Jun 2, 2024 @ 9:51am 
There isn't. Your character will get stuck in the cuffing animation, or you'll have no arms if it does somehow happen (i.e. if you're bleeding out and you stop the bleeding while cuffing).

You can stop your AI from cuffing suspects however, simply spamming the "FALL IN" (or whatever is hotkeyed) will override the command and action. Tip, in the future, you can command suspects/civvies to move on their own. Use the command menu.
Froggyluv Jun 2, 2024 @ 12:10pm 
Originally posted by homiemane:
There isn't. Your character will get stuck in the cuffing animation, or you'll have no arms if it does somehow happen (i.e. if you're bleeding out and you stop the bleeding while cuffing).

You can stop your AI from cuffing suspects however, simply spamming the "FALL IN" (or whatever is hotkeyed) will override the command and action. Tip, in the future, you can command suspects/civvies to move on their own. Use the command menu.

Gotta say thats pretty disappointing and unrealistic. An animation should be able to be halted at any moment -now drawing for weapon in time is another matter but player should have opportunity to drop, quick draw and/or evade. It should not just be a suck-in death trap
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Date Posted: Jun 2, 2024 @ 9:09am
Posts: 2